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Un esempio di una modifica alla generazione del mondo (generatore di mappe personalizzate nella Indev)

Le modifiche (abbreviate in mod) sono tutte le creazioni della comunità che cambiano i contenuti originali di Minecraft.

Purpose[modifica | modifica sorgente]

La maggior parte delle modifiche aggiungono contenuto che altera lo stile di gioco o artistico aggiungendo possibilità di interazione col mondo minecraftiano. La maggior parte di quelli che modificano Minecraft (detti "modder", moddatori) lo fanno usando il Minecraft Coder Pack e o ModLoader o Minecraft Forge. Alcune modifiche consistono in espansioni maggiori, altre aggiungono nuove impostazioni per ottimizzare la velocità, la grafica o la giocabilità del gioco. Le modifiche o estensioni per servienti danno perlopiù nuovi poteri e agevolazioni agli amministratori, e la maggior parte delle modifiche per giocatore singolo ha una versione da serviente che abilità o ottimizza la modifica nel multigiocatore.

Idealmente, il creatore di una modifica la aggiorna a pari passo colle nuove versioni del gioco - aggiungendo più contenuti, risolvendo errori, o ottimizzando. Altrimenti, la modifica potrebbe non funzionare nelle ultime versioni.

Le modifiche sono disponibili anche per la versione tascabile tramite Jailbreak su iOS e tramite applicazioni come "BlockLauncher" su dispositivi android. Non sono invece disponibili per le versioni su consolle.

Mods and bugs[modifica | modifica sorgente]

If you install a mod, no matter how simple, it may stop the game from working properly. If that happens, there may not be much point reporting bugs on the bug tracker, because Mojang does not undertake to support modified versions of the game. If you encounter a problem while using mods and want to report it, first remove all of your mods and see if the problem still happens. If so, it can be reported on the relevant Issues page here on the Minecraft wiki. Otherwise, try to reproduce the problem with the fewest possible number of mods, and then report the problem to the author(s) of those mods; Mojang won't be able to help.

If Minecraft crashes, a modified game is flagged in the crash report. The following link explains how to obtain a crash report. (Note: If your Minecraft has never crashed, following those instructions won't find anything.)

The crash report text will include a line near the top which will say one of:

Is Modded: Probably not
Is Modded: Very likely
Is Modded: Definitely {name of custom client}

A shortened example crash report is given below:

The code that checks for mods is fairly simple, and it's not always correct; it may say 'probably not' even with mods installed. However, it's very difficult to get the 'very likely' message if you haven't modified minecraft.jar somehow, so that's essentially a 'yes'. There's also a 'definitely' message, seen when a Bukkit server crashes and possibly under other similar conditions.

'Probably not' appears when the client/server brand appears to the in-game check to be unaltered (often termed 'vanilla') and the meta-inf file is still there. 'Very likely' appears when the meta-inf file is not present but the client/server brand seems to be vanilla. 'Definitely' plus the client name appears when the client is not vanilla. For example, you might see something like:

Is Modded: Definitely: Bob's Custom Mod

Official Plugin API[modifica | modifica sorgente]

The Plugin API[1] is an upcoming feature that allows modders to easily add more content to the game. In contrast to Mods, Plugins will not require any alteration of the minecraft.jar itself. But they will also be slightly limited at their featureset.[2][3] Mojang has revealed that the Bukkit team will help making the Official Plugin API.[4] It is planned, that Plugins shall be as easy as possible to find, install and download.[5][6][7] The API will not be the same as Bukkit. Plugins will be multiplayer compatible.

The Plugin API has been planned in some capacity since at least July 5, 2010, shortly after the release of Alpha 1.0.1_01.[8]

At Minecon 2012 Mojang shared their vision for the future of the mod API. The full presentation can be watched here:

The #evp parser function was deprecated in EmbedVideo 2.0. Please convert your parser function tag to #ev.

Come installare le mod[modifica | modifica sorgente]

Articolo principale: Mod/Installare Mod

Il link qua sopra fornisce una guida comprensiva su come installare le mod. Alcuni pacchetti di mod hanno dei pacchetti autoinstallanti che rendono le mod da inserire in Minecraft estremamante facili da installare per un novizio. Se sei una persona esperta puoi benissimo prendere i file modificati e aggiungerli da solo nel minecraft.jar.

Come creare le mod[modifica | modifica sorgente]

Articolo principale: Mod/Creare Mod

Il link sopra ti aiuterà a creare le mod, includendo l'uso delle API.

Mod datate[modifica | modifica sorgente]

Articolo principale: Mod/Datate

Questa è una lista delle mod per le versioni precedenti di Minecraft che sono state mosse su quella pagina perché sono ormai datate.

Solo le mod per le versioni precedenti di Minecraft devono essere tenute su quella pagina. Ogni mod per le versioni precedenti di Minecraft che non sono mai state aggiornate o sono aggiornate ad una versione molto vecchia di Minecraft sono considerate mod morte. Queste mod possono essere cancellate dalla lista. Ogni altra mod che viene aggiornata per le nuove versioni di minecraft deve essere tenuta su questa pagina.

Programmi ed editor per moddare[modifica | modifica sorgente]

Articolo principale: Programmi ed editor/Modding

Il link qua sopra fornisce gli strumenti per installare e creare mod.

Client mods[modifica | modifica sorgente]

TIP: Use Ctrl + F (Windows or GNU/Linux) or ⌘ Cmd + F (Mac) to find a mod you are looking for, however you must first expand the tables.

Client mods are modifications to your game files themselves. They are not custom clients, and they require modification of minecraft.jar. Like high resolution textures, they only work with the launchers, and won't work if you play through a browser.

The most common form of client mods are aesthetic and/or functional (such as the iMod). However, some client mods add new content to the game (Such as the Supplycrate mod), and others fix issues with the game.

As the Minecraft server software will ignore custom content from client side, most of the client mods which add new content to the game do not work in SMP unless a modification has also been installed on the server. Some authors of client mods have made server versions of their mods available, and others have not. A few of the Loader/API type client mods (e.g. ModLoader and AudioMod) and many of the functional client mods (e.g. Optifine, Rei's Minimap and TooManyItems) have effect in SMP straight away, without any modification on server side.

Adding/editing client mods[modifica | modifica sorgente]

  1. When adding a new mod to the list, first please check that the mod is not already listed in one of the sections on the page.
  2. Please put the mod in the correct section. If it adds new mobs, items, blocks or dimensions, put it in New Content. If it changes features of an existing item or adds settings, like adding a new difficulty level or making mobs drop more experience, put it in Aesthetic and Functional Mods. If it fixes a bug in "vanilla" Minecraft, put it in Fixes.
  3. Please keep the mods in alphabetical order. It's much harder to find older, established mods when they are buried beneath the mods that have been thrown on top of them.
  4. Do not place unreleased mods, especially if they have a message in the download link such as "This mod will be released soon". Also, do not place download links. It only adds to the frustration of potential spam, plus, if there are no pictures, people are less likely to download the mod.

Thank you for following these simple rules.

Note: The guide below works for the "New Content" and "Aesthetic and Functional Mods" sections.

Before adding mods, you must understand the code used. For this example, we will use Single Player Commands.

| name = Single Player Commands
| description = Single Player Commands is a mod that adds commands to your single player worlds.
| version = 4.3
| forum =
| minecraft version = 1.4.5
| api = no
| author = simo_415
| smp = no

The first line, {{/entry, indicates that the Mods/entry template is being used; the final }} ends the template.

The next line, | name = Single Player Commands, is self-explanatory.

The third line, | description = Single Player Commands is a mod that adds commands to your single player worlds, is a brief description of the mod. Don't make this too long, perhaps copy and paste the first few lines of the description of the mod.

| version = 3.2.2 is the latest version number. Usually this is in the thread header or in the body of the thread. If the version is not specified, use the latest release version as the version number (e.g. if the mod is compatible latest version of Minecraft (1.4.6) and the thread doesn't specify the version, use 1.4.6 in place of the version number).

| forum = is the address of the mod's forum thread. A similar line, starting with | website =, can also be used if the mod has a website as well. (This should not be used for a direct download link.)

| minecraft version = 1.2.5 is the latest compatible version of Minecraft.

| api = no indicates that no modding API (such as ModLoader) is required. (If it is needed, | api = {{tc|yes|ModLoader}} should be used.)

| author = simo_415 is the Mod creator/author.

| smp = no is whether the mod is SMP compatible or not. Valid inputs are those accepted by {{tc}}. To change the display text, include the template manually: | smp = {{tc|yes|Yes (requires etc.)}}

If you are updating a mod, all you have to edit is the website address and the version number.

Tip: If this guide is still confusing, copy and paste a mod's code and edit it accordingly.

Please note that if you're looking for a mod for the latest Minecraft version, the author may have forgotten to update the version number on this page. It will usually have the right version on the Minecraft forum thread.

APIs and loaders


Articolo principale: Mods/Apis



Articolo principale: Mods/Fixes

Mod packs


Articolo principale: Mods/Mod packs

Aesthetic and functional


Articolo principale: Mods/Aesthetic

New content


Articolo principale: Mods/New content

External tools


Articolo principale: Mods/External

Server mods[modifica | modifica sorgente]

Server mods are modifications to the official Minecraft server software.

Server mods are commonly designed to make administration of servers easier by implementing tiered privileges for commands (such as kicking, banning etc.). They are frequently implemented as "wrappers" which do not actually modify the main server .jar file, instead monitoring its output and sending commands to it.

The list below only includes stand-alone server mods, and does not contain server mods, which are required to be installed server side for specific client mods to work in SMP. These mods are listed above under Client Mods.

For a list of out-of-date server mods, see here.

Server Modifications
Name Description Version Link Latest Release

Administration plugin based on hMod. (hMod v2)

  • Plugin System.
  • Simple and Efficient.
  • Built-in Permission system.
  • Plugins hardly ever break.
  • Multiworld support
Canary B10.2 Homepage

A popular mod API with its own server software.

  • Plugin System
  • Efficient
  • Security updates to server
  • Built upon the Minecraft Source Code
  • Multiworld support
1.4.6-R0.3 Homepage
LoginMessage Adds login message (similar to motd) to the vanilla server. Allows for cave mapping and entities radar in Rei's MiniMap to work in SMP on non-Bukkit server. (To see it, show the spoiler under 'How to Enable Cave mapping / Entities radar on SMP'.) v0.4 Forum 1.4.6

Adds magic to minecraft by using runes that can manipulate the world. (Bukkit Only)

  • Teleporters
  • Way points with IDs through different blocks
  • Weapon enchantments (also through runes)
  • Secret Passageways
  • Flying/Teleporting Islands
  • Magic Traps
  • Water-walking
  • Etc...
2.13 Forum 1.4.2

Spout is a fork of the Glowstone Project

  • Plugin System
  • On updating, there is no decompiling of the Minecraft Source code needed
  • Security updates to server
  • Multiworld support
Build 1833 stable Homepage

Modified Server combining forge with Bukkit allowing you to play mods and bukkit plugins on the same server.

  • Combines the features of bukkit while using Forgemodloader.
  • Updated regularly
  • Allows you to use bukkit plugins
Build for Minecraft 1.4.2 Ported Mods for 1.4.2 1.4.2

Z5Craft is a plugin system for Minecraft, like Bukkit. Z5Craft has a few things about it that are different from other server mods.

  • Plugin system.
  • Compatible with any version of Minecraft.
  • Plugins don't break.
  • Compatible with most other server mods.
  • For Linux only.
Alpha 0.2.0 Homepage

Guarda anche[modifica | modifica sorgente]

Collegamenti[modifica | modifica sorgente]

  1. dinnerbonetweet:184570898920112128
  2. dinnerbonetweet:184585004389646336
  3. Modding API: Modding API
  4. Modding API: Bukkit Developing API
  5. dinnerbonetweet:184583108547444736
  6. Modding API: Curse Interview with Jeb (Part 1)
  7. Modding API: Curse Interview with Jeb (Part 2)
  8. Server scripting