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Storia delle versioni/Versioni di sviluppo

Da Minecraft Wiki.

Storia delle versioni/disclaimer

Starting in the period between Beta 1.7.3 and Beta 1.8, Mojang began to publicly release testing versions of full updates in order to get major feedback, especially for bug reporting. This enabled the official updates to be considerably more stable. While these versions are public, they are not auto-installed by the old launcher and are only auto-installed by the new launcher if "Enable experimental development versions ("snapshots")" is ticked in the profiles options menu.

For instructions on how to install a snapshot, read this tutorial. A (?) denotes version's info here is guess-work, possibly incorrect.

Note: This is not a page for reporting bugs; they should be posted on the official bug tracker instead. For more information see the Issues page.

Snapshots & Pre-releases[modifica | modifica wikitesto]

In Beta, these versions went under the tag of "Pre-Release", candidates subject to release for 1.0 as "RC#".

The weekly snapshots post-1.0.0 are named by using the format YYwWWx. YY is the two-digit year, w simply stands for "week", WW is the two-digit week number within the year, and x is a unique identifier – starting with "a" – for when there is more than one release per week. The new launcher will only download that version's development set of snapshots. All older snapshots will be stored locally.[1]

In Snapshot 13w19a through 1.6 Pre-release and 13w38a through 1.7 Pre-release, Erik Broes (_Grum) appear in every snapshot 'cover picture' on mojang.com.

1.7[modifica | modifica wikitesto]

Version Release date Summary of changes Download
1.7.2 Pre-release[2][3] October 25, 2013
Bug Fixes:
  • MC-36778 - Block Selection Cursor is No Longer Transparent
  • MC-36329 - Rendering glitch when looking at river through stained glass
  • MC-36228 - The outline of the block I point at is not visible under/behind water.
  • MC-33092 - Custom Mob Spawners will first spawn unedited mob, then the correct mob.
  • MC-32436 - Maps from one world copied to another world and more.
  • MC-30402 - Default resourcepack says "Missing pack.mcmeta"
  • MC-15189 - Cobblestone Wall With Blocks On Top Shows Black Light On Its North Side With Maximum Smooth Lighting
  • MC-1865 - Spawn Eggs and Firework Stars are pure white when held by zombies
  • MC-1769 - X-Ray by standing inside TNT/Glowstone/Block of Redstone/Leaves (fast)
  • MC-1279 - Slow (Choppy) Rotating Beacon Block
  • MC-190 - Misaligned textures on south and east faces for non-full blocks

Server (On windows, right click -> open with -> java)

1.7.1 Pre-release[4] October 23, 2013
  • Jukeboxes no longer loop
  • Changed F3+B visuals
  • Block bounding boxes are now completely black instead of dark grey
  • New Wood Planks
    • Acacia Wood Planks
    • Dark Oak Wood Planks
Bug Fixes:
  • MC-30940 - Game crashes and deletes chunks when encountering invalid items, such as lit Redstone Lamps broken with Silk Touch
  • MC-31714 - Game never starts on linux (took about 7 minutes before 13w41a)
  • MC-35689 - Music disk descriptions show records.{recordname} instead of just {recordname}
  • MC-35714 - Sounds loop/restart when exiting screens
  • MC-36410 - Dark Oak Wood and Acacia Wood won't turn into Charcoal
  • MC-36715 - 'Search Items' text is white in creative inventory screen
  • MC-36737 - Anvil text is sometimes white and unreadable

Server (On windows, right click -> open with -> java)


1.7 Pre-release[5] October 23, 2013
  • Bonus chests now also contain Acacia logs
  • Music now pauses when pausing the game
  • Tree related improvements
    • New Wooden Logs
      • Acacia Wood logs
      • Dark Oak Wood Logs
    • New Leaves
      • Acacia Leaves
      • Dark Oak Leaves
    • New Stairs
      • Acacia Wood Stairs
      • Dark Oak Wood Stairs
    • Wooden logs now have different textures for their top and bottom (with the exception of Oak Logs)
    • Spruce saplings can now be grown in a 2x2 grid to produce a large spruce
    • Renamed roofed oak to "Dark Oak"
Bug Fixes:
  • MC-2638 - Once hit old AI mobs and Wolves don't turn back to passive in Creative until they die or despawn
  • MC-4592 - When mobs start to attack you in survival and you switch to creative mobs keep attacking you
  • MC-5902 - Empty extra row in creative inventory
  • MC-13661 - When re-sizing window before game loads internal view doesn't resize
  • MC-29489 - Can't grow 2x2 Spruce
  • MC-30870 - Commands with coordinates are offset -2 x and/or z from where it should (at negative X and Z coordinates)
  • MC-31656 - Cant see fire on spiders
  • MC-32862 - Hopper: java.lang.NullPointerException: Ticking entity
  • MC-33294 - Log top textures messed up
  • MC-34947 - Internal Exception: io.netty.handler.timeout.ReadTimeoutException
  • MC-35716 - Rain cannot be seen through stained glass
  • MC-35739 - Crash when hovering over a written book given by commands
  • MC-35846 - Hopper: java.lang.IllegalArgumentException: n must be positive
  • MC-36364 - Roofed Oak and Acacia Trees drop incorrect saplings
  • MC-36437 - Acacia or Oak Roof logs produce Oak Wood Planks
  • MC-36448 - Some sounds do not play
  • MC-36529 - "Pick Block" key on acacia or dark oak leaves gives the wrong item back

Server (On windows, right click -> open with -> java)


13w43a[6] October 21, 2013
  • New command: /setworldspawn or /setworldspawn <x> <y> <z>
    • Sets a new point as the spawn for all players (even if they have never joined the server or are offline, but will not override beds)
  • Improved Minecraft Realms support
  • Cauldrons with water in them will now put out burning entities, but deplete some of the water
  • Added two new saplings, both found from their respective tree types
    • Acacia Sapling, found in savannas
    • Oak Roof Sapling, found in roofed forests
      • Must have 4 saplings placed in a 2x2 square to be grown, much like Big Jungle Trees
  • Added two new logs
    • Acacia Wood, which has a texture resembling jungle wood, but with less green
    • Oak Roof Wood, which shares its texture with spruce wood
    • Both cannot be crafted in their respective planks yet
  • Added two new leaves that are visually identical to Oak Leaves
    • Acacia Leaves
    • Oak Roof Leaves
  • Music played by Jukeboxes now loops
  • Changed Pufferfish texture
  • Maps in item frames now display the item frame again, but still on a full block scale
  • Boats have been reverted to the previous WASD controls
    • Note that the A and D keys can be used only while the W key is pressed
  • Players can now "sprint" in boats and horses, which speeds them up slightly
Bug Fixes:
  • MC-3871 - Cauldron water does not put out fire / damage blaze
  • MC-11027 - Axes accelarate the speed at which Slabs are broken
  • MC-12769 - when typing /help with a number higher than 4, it produces the wrong message
  • MC-14521 - Boats cannot be steered by using the "left" and "right" keys
  • MC-15688 - Axe breaks all slabs in adventure mode. No drops for stone.
  • MC-26151 - Minecraft has advice on an error report that should be deleted.
  • MC-29424 - Players appear offset for other clients after going through nether portals
  • MC-29483 - 2x2 Spruce use Oak Leaves
  • MC-29510 - New trees that spawn in Savanna drop wrong sapling and are unable to be reproduced
  • MC-31031 - Spawn eggs can be used on top of water, but not lava
  • MC-32250 - Typo on "Unable to Load Worlds" screen
  • MC-35619 - Sound warnings in console
  • MC-35722 - Master sound level resets on reboot and RP Change
  • MC-35728 - Numbers render behind enchanted stacked enchanted items
  • MC-35735 - Splash potions making throw sound but not breaking sound.
  • MC-35805 - OS X: Pressing Del / Backspace on signs shows "DEL" character instead of deleting characters
  • MC-35848 - Maps rendered too bright
  • MC-35856 - Multiple Background Songs Playing At One Time / Automatic music overlap
  • MC-35879 - German Umlauts and ß are not correctly centered at sign
  • MC-35883 - Partially Transparent Maps
  • MC-35910 - Typing ƒ, ∞ œ, π, Ω, ≈, √, ≤, ≥ and many more symbols on a sign or in the chat crashes the game.
  • MC-35918 - "Format Error" In the Book and Quill
  • MC-36096 - Cake FallingSand Entity not landing correctly regenerates chunk
  • MC-36133 - "Force Unicode Font" is displayed in currently active language, whereas "Done" is displayed in highlighted language
  • MC-36141 - "Format error" in language selection menu
  • MC-36327 - RCON Messages: TranslatableComponent
Notable Bugs:
  • MC-35619 - Sound warnings in console
  • MC-36364 - Roofed Oak and Acacia Trees drop incorrect saplings

Server (or .exe)


13w42b[7] October 18, 2013
  • "Force Unicode Font" button added to language selection, which allows you to change whether Unicode font is forced for text or not.
Bug Fixes:
  • MC-35614 - Non-ASCII characters render incorrectly
  • MC-35615 - Damaged Enchanted Items don't have damage bars, but are damaged
  • MC-35642 - Wobble shader broken
  • MC-35653 - Hopper: java.lang.NullPointerException: Ticking player
  • MC-35655 - Game crashes when changing the player sound slider
  • MC-35805 - Backspace while editing signs not working

Server (or .exe)


13w42a[8] October 17, 2013
  • Stained Glass and Stained Glass Panes have a smoother/transparent texture
  • Witches now rarely spawn outside of Witch Huts and in the wild at night (Halloween related)
    • Witches seem to spawn more frequently on the surface and in abandoned mineshafts rather than in normal cave systems
  • Different letters can now be typed on Signs
  • Rewrote the sound system
    • You are now able to add new sounds using resource packs
    • Resource packs can now add, remove, supplement, randomize, and group sounds using JSON
    • Sounds and music are now stored together in the new .minecraft/assets/sounds folder
  • Improved Maps
    • Maps now display the color of colored Wool and Stained Clay, allowing a wider range of colors visible on maps
    • Each different type of Block has a different shading on the map
  • Transparency adjusted slightly
    • If Water is directly adjacent to Ice, when looking through the ice you cannot see the Water. However, you can see the Ice when looking through Water.
    • If Water is not directly adjacent to Ice, you can see the Water when looking through the Ice.[9]
  • You can no longer see the Water surface from underwater
  • There are some changes in the inventory of the player.
    • The armor boxes get black when empty and away from cursor.
    • Putting cursor over the armor inventory displays which armor is to put on there.
Bug Fixes:
  • MC-4921 - Sounds (eg. mobs/portals/water) don't immediately fade
  • MC-10633 - You cant look through ice or stained glass if you have it in your hand, but you can if it is placed
  • MC-19483 - Sounds playing after leaving world
  • MC-26660 - Constant minecart sound
  • MC-28478 - Successful hit sound effect does not match the sound in the assets sound folder
  • MC-31577 - Major bug: arrows shot by infinity bow/skeleton do not despawn over time
  • MC-32082 - Signs, Heads and Cauldrons have a full block breaking texture
  • MC-32295 - Glitchy item borders with mipmapping and anisotropic filtering activated
  • MC-32314 - The Mojang logo is blurry
  • MC-32850 - Server GUI text box is empty
  • MC-33141 - Rain does not stop
  • MC-33182 - Losing connection to server when a minecart command block is placed on a powered activator rail
  • MC-34096 - Minecart sound is considered an enemy monster
  • MC-34636 - Netty IO #(increasing number starting from 1) /ERROR Channel became inactive!
  • MC-34649 - Glass panes, stained glass and ice show the texture in all faces
  • MC-34889 - Superflat shows void particles
  • MC-34892 - Mobs/other players only looking in one direction/walking backwards on SMP
  • MC-35112 - Bad packet ID 64 whilst connecting to servers that we aren't whitelisted on
Notable Bugs:
  • MC-35615 - Damaged enchanted items don't have damage bars, but are damaged.
  • MC-35629 - When moving an enchanted item in the inventory the text of currently applied potion effects disappears.
  • MC-35856 - Multiple Background Songs Playing At One Time / Automatic music overlap

Server (or .exe)


13w41b (Reupload)[10] October 11, 2013
  • Fix for crashes related to the server icon.

Server (or .exe)

13w41b[11] October 11, 2013
Bug Fixes:
  • MC-14865 – Carpets are not flammable
  • MC-29588 – Hopper: java.lang.NullPointerException – Invalid biome id
  • MC-30811 – TellRaw – tab complete
  • MC-32880 – Crash with falling blocks/when giving technical/invalid blocks
  • MC-34641 – Pausing the game not working correctly
  • MC-34642 – Typo "White Stained Glass Pane Pane"
  • MC-34645 – Maximum render distance at 8 chunks
  • MC-34647 – Hopper: java.lang.NullPointerException/crash when selecting Resourcepack
  • MC-34650 – Hopper: java.lang.NullPointerException/collision of entities
  • MC-34676 – Iron bars render oddly
  • MC-34679 – Stained glass pane recipe only yields 6 panes as opposed to 16
  • MC-34705 – NullPointerException thrown on server login
Notable Bugs:
  • MC-34892 – Hostile mobs / Other players only looking in one direction on SMP (Caused by the Body of Players/Mobs not turning with the Head.)


13w41a[11] October 10, 2013
  • Added Stained Glass
  • Added splash screen: "Now contains 32 random daily cats!" in reference to Random_Guy_32
  • Added Stained Glass Panes
  • Iron Bars now connect to Glass Panes
  • Iron Bars and Glass Panes now connect to Glass
  • Fixed transparency with blocks
    • Ice, portals and water are now visible through each other
  • Rewrite of the network code[12]
    • Uses Netty now
    • Most packets won't change, handshake and ping procedure is being redone
    • There is a packet length header
  • Reworked the Server List
    • Added server icons
    • Lists the current players on a server when you hover over the player number
    • Added Support for multi-line MOTD comments
    • Removed support for MOTD comments going offscreen
  • Changes to the Video Settings menu
  • Removed Locked Chest
Bug fixes:
  • MC-1379 - Transparent texture makes transparent texture behind invisible
  • MC-10984 - GS4 query listener fails to send player list when len(players) > 127
  • MC-16435 - Boats still break on lilies
  • MC-29498 - Villagers, exchanging 2 items for one, have their second required item in trade deleted after reloading the world.
  • MC-29748 - Fire aspect does not cause fire on any mob
  • MC-30873 - Crash - Block Statistics: If Player breaks Technical Blocks, Statistics are getting corrupted
  • MC-31619 - Item frames are self lit
  • MC-31649 - Beacon Beam not showing
  • MC-31686 - Custom mob names can't be seen through blocks
  • MC-32008 - Since 13w38b leaves are lighter and cast a lot less shadows
  • MC-32733 - Game is sending incorrect (additional?) frames to the video buffer.
  • MC-32762 - No logging to development console
  • MC-33025 - No logs created in 13w39 client in singleplayer mode
  • MC-33057 - Text is completely unreadable/invisible
Notable Bugs:
  • MC-34641 – Pausing the game not working correctly
  • MC-34780 – Stained Glass Texture Glitch
  • MC-34642 – Typo "White Stained Glass Pane Pane"
  • MC-34645 – Maximum render distance at 8 chunks
  • MC-34679 – Stained Glass Pane recipe only yields 6 panes as opposed to 16
Server (or

.exe)


13w39b[13] September 27, 2013
  • An alert appears telling you to use item names when you spawn an item in using its ID, as they will soon become deprecated
  • A different alert in the main menu warns you of a change in the far future, which will result in Minecraft requiring at least the OpenGL 2.1 feature set
  • The "Diamonds to you" achievement can be obtained by throwing a diamond at a zombie with the "CanPickUpLoot" NBT-tag
  • Minecart with Command Block only activates every 4 ticks (2 redstone ticks) when on a powered Activator Rail
  • Changed the item name (the name used in place of block and item IDs in the /give command) of the Minecart with Command Block from "minecraft:hopper_command_block" to "minecraft:command_block_minecart"
Bug Fixes:
  • MC-32687 - Activating Minecart with Command Block with an Activator Rail causes multiple activations
  • MC-32699 - Squid damage multiplayer - End of Stream, NullPointerException
  • MC-32091 - "Diamonds to you" Achievement not available in Singleplayer
  • MC-32673 - Command Blocks ignore Gamerule "commandBlockOutput"
  • MC-32672 - /testfor command no longer works
  • MC-31693 - Super Secret settings does nothing / Shaders don't work
  • MC-32663 - Some shaders render entire screen black
Server (or

.exe)


13w39a[13] September 26, 2013
  • Added Red Sand
    • Generated on the lowest surface levels of the Mesa biome
    • Behaves like normal sand
    • Can be smelted into Glass and crafted into TNT, but cannot be crafted into Sandstone
  • Orange Stained Clay generates in Mesa in place of sandstone
  • Added Minecart with Command Block
    • Can only be obtained using /give (item ID 422 or minecraft:hopper_command_block) or /summon (entity name MinecartCommandBlock)
    • Activated by Activator Rails
    • Run their command every so often as long as they are powered - Running a command block minecart across a single powered activator rail at full speed will run its command thrice
    • Can be success-tested while on a Detector Rail with a Redstone Comparator next to the rail (just like how the Minecart with Chest and Minecart with Hopper can be fill-checked)
  • When enchanting books, books can now gain multiple enchantments.
  • Logging is now done using Log4j 2
    • Default logging location is now in logs/latest.logs, older logs are archived in logs/2013-09-23-1.lg.gz, with the number at the end increasing each startup
    • Thanks to Log4j 2, the way logs are saved can be changed, examples: html page, database, errors only, no logging at all
Bug Fixes:
  • MC-31947 - Hopper: java.lang.NullPointerException
  • MC-31932 - Hopper: java.lang.NullPointerException
  • MC-31438 - Enemy Monster slider controls the sound of items entering one's inventory
  • MC-29521 - Rain doesn't make particles/sound in some biomes (extreme hills)
  • MC-673 - Sky/lighting doesn't get darker during a thunderstorm
  • MC-31418 - Snow Golems die in extreme hills snow
  • MC-31432 - XP Orb Sound Bug
  • MC-1105 - Villagers act like it is Raining when they are in the Desert, and it Rains elsewhere.
  • MC-5305 - Arrows from a flame bow aren't extinguished from rain but are extinguished from other water.
  • MC-28405 - The saddle equip sound effect does not play when equipping a pig with a saddle.
  • MC-881 - Boat inflicts fall damage if it runs aground in some fashion (Slabs, Mobs, Soul Sand)
Server (or

.exe)


13w38c[14] September 20, 2013
  • (Old feature): Pressing F4 stops all shader effects.
  • Removed Air as an item (not obtainable with /give, like most of the technical blocks as of 13w37a).
Bug Fixes:
  • MC-3973 - Silk Touch, pre-lit Redstone Lamps
  • MC-31876 - Hopper: java.lang.NullPointerException
  • MC-31880 - Hopper: java.lang.NullPointerException
  • MC-31883 - Killing mobs sometimes drop "tile.air.name"
  • MC-31888 - Hopper: java.lang.NullPointerException
  • MC-31892 - Nether entering crash.
  • MC-31906 - Hopper: java.lang.NullPointerException
Notable Bugs:
  • MC-29475 - Arrow sound plays twice when shot into blocks
  • MC-32008 - Since 13w38b leaves are lighter and cast a lot less shadows
Server (or

.exe)


13w38b[14] September 20, 2013
  • Added bumpy shader
  • Redefined the concept of Air[15]
    • Is now an actual block instead of the absence of a block (null)[16]
Bug fixes:
  • MC-31613 - Hopper: java.lang.NullPointerException - Clicking in video settings screen.
  • MC-31631 - Main Menu does not display correctly.
  • MC-31651 - Block break animations no longer display.
  • MC-31729 - Player showing up multiple times on adjacent maps.
  • MC-31731 - Player icons on maps in item frames.
  • MC-31754 - Map disappearing when leaving world.
  • MC-31777 - Scoreboard does not display sidebar anymore.
  • MC-31782 - Chatbar background doesn't show when typing.
  • MC-31846 - Placed tripwire string does not show its texture.
Server (or

.exe)


13w38a[14] September 19, 2013
  • Reduced zombie lag
  • Added <structure>.dat files in data folder for storing structure data
    • Contains .dat called Village.dat, Fortress.dat (Nether Fortress), Temple.dat (Desert Temple, Jungle Temple and Witch Hut), Stronghold.dat, Mineshaft.dat, and others
    • NBT structure consists of the individual parts of each structure, labeled "children," the chunk it originates in, a tag called BB, and an ID for what type of structure it is
      • The children tags have information on each part of the structure and the type of part it is
  • Added /setidletimeout <Minutes until kick> to automatically kick idle players after some time
    • Multiplayer-only command, can be used only by server operators
  • The sky near the horizon now darkens when the player has blocks between them and the sky
    • The greater the distance between the player and an area open to the sky, the darker the sky appears
  • Added and improved the video settings
    • Render Distance is now a slider ranging from 2 to 16 chunks
      • The sky is now visible on Short (4 chunks) render distance
    • Max Framerate is now a slider ranging from 10 to 250 fps, then unlimited
    • Added mipmapping, anisotropic filtering and FSAA (as a shader)
      • Mipmap levels can be set to Off and 1 through 4
      • Anisotropic filtering can be be disabled or set to 2, 4, 8 or 16
      • Post-Processing (shaders) can be toggled
  • Improved the super secret settings
    • The button now applies different experimental shaders - the actual effects will be used for gameplay in the future[citazione necessaria]
    • List of available shaders: antialias, deconverge, outline, art, desaturate, pencil, bits, flip, phosphor, blobs, fxaa, scan_pincushion, blobs2, green, sobel, blur, invert, wobble, color_convolve, ntsc
  • Improved maps hung in item frames
    • They now display on the whole block
  • Improved achievements
    • Added achievement for throwing diamonds at another player
    • When a player earns an achievement, it is now announced in chat; This can be turned off
Bug fixes:
  • MC-315 - Chunks do not delete properly remaining in a newly created world if the same world name is reused
  • MC-28625 - The horse armor equip sound does not play when replacing it with already equipped armour
  • MC-30483 - When you set your render distance to far it stays on normal
  • MC-30694 - enderman stare sound still plays when the enemy mobs sound slider is at 0%
  • MC-30822 - Enchanted books with no metadata
  • MC-30858 - A player selector with only one matching player outputs as " and USERNAME .."
  • MC-31065 - Villages not generating? (snapshot 13w37b)
  • MC-31577 - Major bug - Arrows shot by Infinity bow/skeleton do not despawn over time
Server (or

.exe)


13w37b[17] September 13, 2013
Bug fixes:
  • MC-15547 - Structures (witch huts, nether fortresses etc.) don't get saved with the world file
  • MC-30796 - 2 portals overlaying each other does not render correctly
  • MC-30806 - Exception with /give command
Server (or

.exe)


13w37a[17] September 12, 2013
  • Slightly changed Mesa biome generation to appear more layered
  • Improved command blocks.
    • Increased the character limit to "many thousand characters"[18]
  • Improved Nether portals.
    • Planned to have odd width to allow for design variations
    • Can be built large enough so that Ghasts can enter the Overworld.
    • Portals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame)
    • New nether portal building rules: Any size from 4x5 to 23x23, but rectangular
  • Block/item IDs can now be referred to with names instead of IDs
  • Improved /give
    • Will now print renamed items' name in chat and show tooltips when hovered over
  • Added /setblock to place blocks without the use of FallingSand
    • Syntax: /setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]
    • Valid values for oldBlockHandling: "replace" to place the specified block (throws error message if the same block exists already), "keep" will only place blocks in air, and "destroy" will mine the existing block and drop an item before placing the new block
  • Added /testforblock to check for blocks in specific locations
    • Syntax: /testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
  • All blocks beyond X/Z 30 million (±30,000,000) from origin now act as solid blocks, and cannot be targeted with the crosshair.
    • This includes air blocks.
    • This creates essentially an invisible wall which extends infinitely, even above and below the chunks.
    • As all blocks function as solid, if the player is moved outside the boundary via external tools, they will be unable to move outside the block space they are within.
    • Despite the above, the camera can still move normally. This reveals that ghost chunks still generate, as the camera can pass through normally solid blocks beyond the boundry.
  • Improved the chat system
    • "Useful to map makers, modders, players and server admins"
    • Added a way to do things when clicking things in chat, like executing a command
    • Other actions include opening a URL and showing an item tooltip when hovered on
    • "Saved screenshot as" messages can now be clicked to open the screenshot, takes you to the .minecraft folder
    • Names can now be clicked to PM people
    • Added /tellraw <player> <raw json message> to send chat messages with custom functionality to players - sender will not appear
    • Syntax example: /tellraw @p {text:"Daytime? ",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" Nighttime? "},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:" Have fun!"}]}
  • Removed most technical block items (block IDs 34, 36, 59, 74, 75, 94, 95, 104, 105, 124, 150); they can no longer be obtained with /give, but can be created with /setblock.
Bug fixes:
  • MC-4973 - Zombie Pigman from Nether Portal still spawns even if doMobSpawning is false
  • MC-10077 - Adjacent Obsidian Blocks prevent Nether portal appearing
  • MC-28400 - Breeding animals gives xp even if doMobLoot gamerule is false
  • MC-28768 - Horse Breeding Doesn't Produce Markings Correctly on Foal
  • MC-29088 - Shearing sound does not play when shearing a mooshroom
  • MC-29432 - Water and Ice no longer transparent on fast graphics
  • MC-29493 - Minecraft crash near 30 million blocks
  • MC-29505 - Some plants not working properly with flowerpots
  • MC-29530 - All the new flowers give only 1 of their respective dye whereas dandelions and 'roses' (now poppies) still give 2
  • MC-29866 - Thorns enchantment backfires
  • MC-30181 - Statistics and Achievements un-pause the game
  • MC-30405 - Flint and steel sound and hand animation do not play when igniting a creeper
  • MC-30465 - Ender cystals in the overworld cause non-reasonable amount of lag
  • MC-30615 - Sugar Cane with no water
Server (or

.exe)


13w36b[19][20]
(Reupload 2)
September 6, 2013
  • Rolled back the control changes
  • If you die and you select the 'Title screen' button, a prompt will ask if you are sure you want to quit and give you the options to go to the title screen or respawn and continue playing

Server (or .exe)


13w36b[19][21] (Reupload) September 6, 2013
  • Hotfix for the inventory key issues
13w36b[19] September 6, 2013
  • Small update to Super Secret Options
    • Pressing the button plays a random sound with a deeper pitch.
  • Added Mobs statistics
  • Armor, Bows and Swords can now get the Unbreaking enchant from enchantment tables
Bug fixes:
  • MC-2840 – Chat concurrency issues
  • MC-29446 – Mesa biome spawn
  • MC-29453 – Server Console: Debug Messages? TranslatableComponent
  • MC-29462 – Enchantments are not displayed on item's tool tip / Enchantments do not work at all
  • MC-29463 – Can't obtain achievement "Beginning?"
  • MC-29478 – Attacks show enchanted particles without enchanted weapons
  • MC-29479 – When Eating Pufferfish/Salmon/Clownfish the Normal Fish particles appear
  • MC-29484 – Sound Not Saving
  • MC-29497 – Vanilla 13w36a find suspicious class
  • MC-29504 – Typo in /achievement give
  • MC-29532 – Wrong item shows up on the 'Adventure Time' achievement
  • MC-29548 – commands.summon.outOfWorld
  • MC-29562 – Hopper: java.lang.NullPointerException
  • MC-29571 – Hopper: java.lang.NullPointerException


13w36a (Reupload)[19][22] September 5, 2013
  • Fixed weird language selection
  • Attempt to fix Mesa biomes, but the fix did not work.[23]
  • Fixed names of Grass Block and Dirt

Server (or .exe)

13w36a[19] September 5, 2013
  • New Biomes[24]
    • Mesa (also known as Clay Canyon or "Disco Mountains")
    • Mega Taiga
      • Contains 2x2 Spruce trees
      • Has a grass block variant known as Podzol.
        • Currently obtained only by the silk touch enchantment.
      • Contains dirt blocks that do not allow grass to grow.
        • They have a data value of 1.
        • Only obtainable with /give because there is no visual difference.
      • Moss Stone "boulders" are scattered around in this biome.
      • Dead Bushes, Mushrooms, and Ferns spawn in this biome.
    • Cold Beach (Technical Biome)
    • Ice Plains Spikes
      • Contains giant ice spires similar to upside down icicles made of Packed Ice
    • Stone Beach (Technical Biome)
      • Main block is stone
      • Like Steep hills, not completely vertical
    • Savannah
      • Curved Acacia-like Trees
      • Along with plains, the savannah is one of the two biomes where horses now spawn naturally
      • NPC Villages may generate in savannah biomes
    • Roofed/Black Forest
      • Has dark grass and giant mushrooms with 2 by 2 spruce trees
      • Has extremely dense trees and leaves; dark and dangerous under the canopy even during the day
      • Monsters will most likely be able to spawn during the day and the night
      • This is the first biome aside from the Mushroom Island that naturally spawns with giant mushrooms
    • Birch Forest
      • A forest made of birch trees.
    • Sunflower Plains
      • Exactly the same as Plains, but can spawn Sunflowers
    • Flower Forest
      • Forest variant with several of the new flowers, including peonies, orange tulips, white tulips, oxeye daisies, rose bush and allium
    • Deep Ocean
      • Is about ten blocks deeper than normal oceans, the maximum depth is low 20s, but may reach bedrock.
    • Extreme Hills+
      • Contains spruce trees
    • Taiga
      • Non-snowy taiga variation. The previous taiga biomes are now cold taiga biomes
    • Biome Variants/Technical Biomes
      • M - Biomes with an M variant are much rarer than any other variant.
        • Extreme Hills M, Taiga M, Roofed Forest M, Extreme Hills+ M, Savanna M Mesa Plateau M and Mesa Plateau F M are more mountainous versions of their normal biome counterpart.
        • Desert M has patches of water unlike normal deserts
        • Birch Forest M has taller birch trees than usual
        • Swampland M, Jungle M, JungleEdge M, Birch Forest Hills M, Cold Taiga M and Savanna Plateau M are other rare technical biome variants
      • Plateau - Biomes with a Plateau variant are like the hills technical biome, but flattened at the top
        • Savanna Plateau and Mesa Plateau are both plateaus
      • Hills - More technical hills biomes are added to fit with the new biomes.
        • Birch Forest Hills, Cold Taiga Hills and Mega Taiga Hills can now be generated
  • New AMPLIFIED world type.
    • Requires powerful computer to run.
    • Mountains in this world type can reach up to Y: 256.
  • Gravel beaches
  • Melons now generate in Jungles
  • Rivers have gravel patches and the Deep Ocean (a new technical biome) bottom is covered with it
  • Changes to oceans[25][26][27]
    • Oceans are smaller and take up much less of the map[24]
  • Changes to Swampland
    • Grass is greener and fluctuates more in color, depending on biome temperature.
    • In shallower parts, the coast is covered in staggered dirt blocks.
  • Changes to Extreme Hills
    • Generation tends to include more flat areas, and more extreme mountainous regions.
    • Stone is generated more frequently than in the previous versions, even outside of Extreme Hills+ Biomes.
  • Biomes have been put into four main categories[24]
    • Snow-covered
    • Cold
    • Medium
    • Dry/warm
  • Biomes will attempt to avoid getting placed next to a biome that is too different to itself[24]
  • Most biomes have uncommon/rare variations[24]
    • Alternate taiga variation without snow
    • Extreme Hills+ variation that has spruce trees[28]
    • New technical biomes coded as Savanna M, Desert M, Roofed Forest M or Extreme Hills+ M, the "M" stands for mountain
  • Snow now generates depending on Y level, with noise variation[29]
  • Improved fishing
  • New particle effects
    • Fishing now has many different particle effects[36]
      • Bubbles will show up moving towards your bobber just before you have something on your hook. This has the appearance of a fish swimming towards the hook.
    • Falling now has particle effects[40]
      • Particle size depends on distance fallen.
  • Multiple enchantments in an Enchanted Book, when combined with a tool using an Anvil, give enchantments according to the tool.
  • Zombies and Skeletons can now spawn with and drop armour, bows and swords enchanted with the Unbreaking Enchantment .
  • Rewrite of the the achievements and statistics system[41]
    • Now ties in with the scoreboard system - added 744 new objective criteria that were previously tracked with statistics and achievements
    • Are now per world/server[42]
    • Achievements screen can now be zoomed in and out using the mouse wheel.
    • Achievements don't appear on the achievements screen if more than five achievements need to be achieved first (i.e. "DIAMONDS!" doesn't appear until "Getting Wood" is achieved).
    • Data for a block, item, or mob doesn't appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob.
    • New achievements: Repopulation, Adventuring Time, The Beginning?, The Beginning., and Beaconator
    • New statistics: Distance by Horse, Junk Fished, and Treasure Fished
  • New scoreboard functions[43][44][45][46]
    • Can now use statistics to create objectives; anything that statistics can track can be used as an objective (can also track achievements)
      • This is the reason why statistics/achievements were changed to be stored per world/server
  • The /give command can now give items to players with custom names and lore[47]
    • It can also give enchanted items.
    • Example: /give <player> <ID> <quantity> <damage value> {display:{Name:"",Lore:["",""]},ench:[0:{id: ,lvl: }]}
    • It can also give items with custom NBT tags, such as SkullOwner to obtain the Head of a specific player
      • This removes the necessity to use an NBT editing program to obtain these items.
  • Attribute modifiers have been added to the /give command (not completely investigated as of yet).
    • Example: To give a diamond sword with +50 Attack Damage to the nearest player, use the command /give @p 276 1 0 {AttributeModifiers:[0:{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:50,Operation:0,UUIDLeast:894654,UUIDMost:2872}]}
      • This enables the possibility of additional attributes to items using commands without the use of an NBT editing program.
  • Command blocks now show what command it ran recently.
  • The /time set day command now sets the time to 1000 instead of 0
  • Increased fog distance
  • Weighted Pressure Plates now output a signal relative to the amount of entities on them, always starting at 1 signal strength if any entities are present
    • For Light Weighted Pressure Plates, every entity adds 1 strength to the signal
    • For Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal (Example: 11 entities increases signal strength to 2)
  • New ground covers
    • Podzol
      • New grass variation
      • Grass can't spread on it, doesn't spread on to dirt
      • Can be harvested using Silk Touch tools
      • Only found in Redwood Forest Biomes
    • Grassless Dirt
      • Grass can not grow on it
      • Block ID is 3:1
      • Only obtainable through /give
    • Packed Ice
      • When broken, does not turn to water like normal ice blocks do
      • Does not melt
      • Opaque, rather than translucent like normal ice
      • Torches and redstone can be placed on it
  • New Flowers
    • Red, Orange, White and Pink Tulips.[48]
      • Can be crafted to Red, Orange, Light Gray, and Pink Dyes, respectively
    • Blue Orchid
      • Can be crafted to Light Blue Dye
    • Allium
      • Can be crafted to Magenta Dye
    • Azure Bluet
      • Can be crafted to Light Gray Dye
    • Oxeye Daisy
      • Can be crafted to Light Gray Dye
    • Poppy replaced Rose
      • Iron Golems now drop poppies instead of roses
  • Two blocks tall Flowers
    • Applying bonemeal to them causes them to dispense a flower item that can be collected. Therefore, all two blocks tall flowers are renewable.
    • Sunflowers[49]
    • Pink Peonies, called Peony.[48]
      • Can be crafted into 2 Pink Dye
    • Rose bush
      • Can be crafted into 2 Red Dye
    • Lilac[51]
      • Can be crafted into 2 Magenta Dye
  • Two block tall grass.[51][52][53]
    • Double Tallgrass
      • Can be made by applying Bonemeal to Tallgrass.
    • Large Fern
  • 3 new variants of Monster Egg
    • Mossy Stone Brick, Cracked Stone Brick and Chiseled Stone Brick
  • Written Books can now be cloned the same way maps can, but by using Book and Quills instead of Empty Maps. [54]
    • Can clone multiple copies of the same Written Book by putting more Book and Quills in the crafting grid.[55]
  • Item Frames
    • Now drop the item inside them when punched, then drop themselves if they are punched when empty. [56]
    • Will display the name of the item they hold (if it is custom named) when looked at up close.[57]
  • Sugar Cane changes color depending on biome (Texture is unchanged, adding biome color makes it appear different)
  • New /summon command to spawn entities
    • Usage: /summon <EntityName> [x] [y] [z] [dataTag]
  • The ability to select multiple resource packs at once.[58][59]
    • Resource packs at the top take precedence over those below.[60]
    • Allows for non-manual merging of textures from multiple packs, a sound pack and a different texture pack, etc.[61]
  • Flint and Steel is now a shapeless recipe.
  • A Creeper will explode after igniting it with a flint and steel.
  • Several lighting issues fixed.
  • Rewrite of several option screens.[65]
    • A completely new options menu.[66]
    • A new "Select Resource Pack" menu.[58]
    • Rewrote Key Config.[67]
      • Function and sprint keys can be changed.
        • By default, sprinting can be activated by holding down the left control key. In Creative mode, this can also be done while flying.[68]
        • The original sprinting controls (double-tap forward or double-tap backward while holding down forward) still function.
      • Smooth mouse, formerly available by pressing F8, will now use F4 by default.
    • The volume of in game music, Jukebox and Note Block music, hostile mobs, passive mobs, players, weather, blocks/environment, and the master volume can now all be modified separately.[69]
  • Changed the display item for the Decoration Blocks tab in the Creative mode inventory from the Rose to the new Peony flower.[70]
  • Tall grass, ferns, double tall grass, and large ferns display their coloring from foliage.png
  • Flowers will now burn.
  • Flowers will not be placed dead center on a block, but have certain variations in which they are placed.
  • Dead Bushes can now be placed on Hardened Clay and Stained Clay.
Bug fixes:
  • MC-2915 – Attempting to tp to an invalid coordinate returns "commands.generic.double.invalid"
  • MC-9547 – Incorrect usage string for `/scoreboard teams empty`
  • MC-10257 – when a pig gets struck by lightning it spawns without a sword
  • MC-11280 – Sometimes Water flows out of newly generated Village Farms
  • MC-11518 – RCON and Scoreboard Command Output Formatting
  • MC-12450 – Missing usage string commands.scoreboard.players.list.usage
  • MC-12452 – Scoreboard team join command fails on invalid team name
  • MC-12454 – Scoreboard option seeFriendlyInvisibles not listed in usage
  • MC-12541 – the letters for the 'off' setting on smooth lighting aren't capitalized
  • MC-16324 – "Reached end of stream" messages in Minecraft server terminal when client pings the server
  • MC-17090 – Invalid teamcolors throw an NPE in the console rather than an error message "invalid color"
  • MC-26608 – /spreadplayers confirmation text is wrong

References[modifica | modifica wikitesto]

  1. https://twitter.com/dinnerbone/status/331054176756977664
  2. https://twitter.com/Dinnerbone/status/393725781094182912
  3. https://twitter.com/Dinnerbone/status/393726137031208960
  4. https://twitter.com/Dinnerbone/status/392986622217965568
  5. https://mojang.com/2013/10/minecraft-1-7-the-update-that-changed-the-world/
  6. https://mojang.com/2013/10/minecraft-snapshot-13w43a/
  7. https://twitter.com/Dinnerbone/status/391242428738711552
  8. https://mojang.com/2013/10/minecraft-snapshot-13w42a/
  9. https://twitter.com/Dinnerbone/status/390926161091768320
  10. https://twitter.com/Dinnerbone/status/388686645295595520
  11. 11,0 11,1 https://mojang.com/2013/10/minecraft-snapshot-13w41a/
  12. https://twitter.com/dinnerbone/status/384998161074634752
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  14. 14,0 14,1 14,2 https://mojang.com/2013/09/minecraft-snapshot-13w38a/
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  16. https://twitter.com/dinnerbone/status/381056010607419392
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  21. https://twitter.com/dinnerbone/status/375965788106391552
  22. https://twitter.com/_grum/status/375626587661557760
  23. MC-29446 – Mesa biome spawn
  24. 24,0 24,1 24,2 24,3 24,4 https://mojang.com/2013/08/minecraft-world-generator-update/
  25. http://www.twitch.tv/dreamarena/b/417292925?t=46h52m45s
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  29. http://www.reddit.com/r/Minecraft/comments/1k0pty/jeb_shares_another_terrain_generation_screenshot/cbk66ll
  30. http://www.reddit.com/r/Minecraft/comments/1k0pty/jeb_shares_another_terrain_generation_screenshot/cbksei9
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