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Faro

Da Minecraft Wiki.
Faro
Beacon.png

Tipo

Entità Blocco

Fisica

No

Trasparenza

Luminosità

Sì, 15

Resistenza alle esplosioni

15

Strumento

?

Rinnovabile

No

Stoccabile

Sì (64)

Infiammabile

No

Prima apparizione

1.4.2 (12w32a)

ID Tile Entity

Beacon

Valore dato

dec: 138 hex: 8A bin: 10001010

Nome

faro

Un faro è un blocco unico che proietta un fascio di luce verso il cielo ed è in grado di fornire effetti di stato ai giocatori nelle vicinanze.

Ottenimento[modifica | modifica wikitesto]

Un faro può essere estratto con successo con qualsiasi strumento o con le mani nude.

Fabbricazione[modifica | modifica wikitesto]

Ingredienti Ricetta di Fabbricazione
Vetro +
Stella del Nether +
Ossidiana











Utilizzo[modifica | modifica wikitesto]

Il Faro fornisce due funzioni uniche:

  • Un estetico punto di riferimento tramite il raggio che raggiunge il cielo, che può essere visibile da molto lontano, solo quando posto in cima a una piramide di blocchi di specifici minerali.
  • Poteri, che danno ai giocatori degli effetti di stato entro un determinato raggio (il raggio visivo deve essere prima attivato).

I Fari hanno anche la funzione di sorgente di luce ordinaria, in quanto emettono un livello di luce 15 e possono emettere luce anche se sommersi in acqua. Come altre sorgenti di luce, il faro scioglierà la neve e il ghiaccio.

Raggio[modifica | modifica wikitesto]

Un raggio compare dal faro quando questo è attivo. Il raggio è visibile da circa la stessa distanza come una singola pila di blocchi. Se è impostata una distanza di rendering di 16 blocchi, il fascio di luce è visibile da un massimo di 256 blocchi.

Il colore del raggio può essere cambiato piazzando fino a 4 blocchi di vetro colorato (o pannelli di vetro colorati) ovunque sopra al blocco del Faro. Il raggio cambierà colore in base al colore del vetro piazzato al di sopra. A differenza di altri oggetti colorati/tinti, il colore del raggio cambierà per abbinare tutti i vetri colorati sopra di esso. Aggiungendo anche del vetro normale al di sopra del Faro il colore di base non cambierà, ma produrrà altri colori più chiari.

Poteri[modifica | modifica wikitesto]

I cinque poteri primari sono:


  • Velocità
    : Incremento della velocità di movimento.

  • Sollecitudine
    : Incremento della velocità nel minare.

  • Resistenza
    : Incremento della resistenza dell'armatura.

  • Salto potenziato
    : Incremento della distanza e dell'altezza del salto.

  • Forza
    : Incremento del danno corpo a corpo.

L'unico potere secondario è:

Level 4 pyramids can also select a secondary power. This can either be regeneration or a tier II variation of the selected primary power. When selecting the tier II variant, regeneration is no longer provided by the beacon. When selecting regeneration, the tier II variant is no longer provided by the beacon, and will change into a tier I version.

  • Level 1 pyramid - (speed or haste)
  • Level 2 pyramid - (speed, haste, resistance, or jump boost)
  • Level 3 pyramid - (speed, haste, resistance, jump boost, or strength)
  • Level 4 pyramid - (speed, haste, resistance, jump boost, or strength, and regeneration)

Powers will always be reactivated within the vicinity of the pyramid. The effective radius depends on the number of pyramid levels. When a player travels outside the area-of-effect, the powers will persist for 4–8 seconds.

Activation[modifica | modifica wikitesto]

In order to activate a beacon, the beacon must adhere to the following requirements

  • Beacons in the Overworld and the End require an unobstructed view of the sky, though transparent blocks (including other beacon blocks) and water will not count as obstruction. Beacons can function in the Nether, but this requires that all terrain above them be naturally generated or transparent. Also, the beam will not appear.
  • The beacon is on top of a pyramid constructed from iron blocks, gold blocks, emerald blocks, and/or diamond blocks.
  • An iron ingot, gold ingot, emerald, or diamond is used to activate the powers (status effects) to players who remain within a certain radius.

Pyramids[modifica | modifica wikitesto]

The four possible pyramid arrangements when using the beacon block. From left to right the pyramid structure decreases in complexity.

Pyramids are the structures required to activate beacons. The more levels a pyramid has, the more powers will be available to choose from, and the wider its affected vicinity will be. The type of mineral block used to build the pyramid is entirely cosmetic and has no functional effect. Several different block types can be mixed without affecting functionality. There are four possible pyramid heights. If the pyramid is damaged so that the beacon is deactivated, it will "remember" the powers it was set for, and will reactivate once the pyramid is repaired with no additional resource cost. This applies to piston-altered pyramids as well.

Level Mineral Blocks Stacks of Blocks Minerals Stacks of Minerals Layers
1 9 blocks 81 minerals 1 stack + 17 minerals 3×3, Beacon
2 34 blocks 306 minerals 4 stacks + 50 minerals 5×5, 3×3, Beacon
3 83 blocks 1 stack + 19 blocks 747 minerals 11 stacks + 43 minerals 7×7, 5×5, 3×3, Beacon
4 164 blocks 2 stacks + 36 blocks 1,476 minerals 23 stacks + 4 minerals 9×9, 7×7, 5×5, 3×3, Beacon
This six-Beacon pyramid provides all six effects from a single structure using the fewest possible mineral blocks.

Multiple beacons can make use of the same specific mineral blocks below them. Combined pyramids do not need to be symmetrical. The image to the right shows a 6-beacon (2 by 3) pyramid. It requires a total of 244 mineral blocks, with a base layer of 10 by 11.

Range[modifica | modifica wikitesto]

The beacon forms a squared affected area around itself, the size of which depends on the pyramid type. The affected area extends the same number of blocks below the beacon as it does on the sides, but it travels up to the height limit (256) along the light beam, which makes it optimal to place beacons near the bottom of the map. This serves for a better volume of coverage (making beacon powers available in your mine, for example).

Pyramid Type Radius size
Level 1 20
Level 2 30
Level 3 40
Level 4 50

Since these squares are centered from the beacon, the radius indicates the distance from the beacon to 5 directions, excluding top.

Requirements for powers[modifica | modifica wikitesto]

The GUI shown when pressing useControllo normale mancante on the block.

Once the beacon is emitting a beam, it can then be fed 1 iron ingot, 1 gold ingot, 1 emerald, or 1 diamond, in order to provide powers (status effects) to players who remain within a certain radius. This is done through the beacon's GUI, which is displayed by pressing useControllo normale mancante while looking at the beacon block.

In the GUI, place the item to be fed in the empty slot shown, and choose a primary power by clicking one of the choices displayed. Beacons sitting atop 4-level pyramids will also display secondary power choices, one of which can be clicked to provide a second simultaneous boost. When the Done button (green check mark) is clicked, the item will be consumed and the power will be activated. To set a beacon to different powers, another gem/ingot must be consumed.

Video[modifica | modifica wikitesto]

Faro/video

Imprese[modifica | modifica wikitesto]

Articolo principale: Imprese
Icona Impresa Descrizione nel gioco Requisiti attuali (Se differenti) Disponibilità Punti Xbox guadagnati Tipo trofeo (PS)
Xbox PS Bedrock Nintendo

BeaconatorBeaconCreate a full beaconThe Beginning.Be within a 20×20×14 cuboid centered on the pyramid when the beacon block realizes it is fully powered.

History[modifica | modifica wikitesto]

release
1.4.212w32a30px Added the "Work in Progress" block, now called the Beacon.
12w34aRemoved the beacon from the creative menu.
12w36aThe "Work in Progress" block is now called "Beacon", can be found in the creative menu, and is craftable.
30px The texture was changed.
12w38a30px The texture was changed again. The beacon beam changed from a semi-transparent smooth beam (which conflicted with water transparency), to a pattern with 0% transparency.
12w40aBeacon.png The texture was changed again, and the beacon beam changed again.
1.513w05aEffect radius increased from 16/24/32/40 blocks to 20/30/40/50 blocks.
1.6.113w23aWith the regeneration effect being nerfed slightly, the same effect produced from the beacon did too.
1.7.213w36aAdded the achievement Beaconator, achieved by placing a beacon on a level-4 pyramid of specific mineral blocks.
1.814w29aNow displays the cracking animation.
August 5, 2014Dinnerbone tweets a screenshot containing a colored beacon beam. The color appears to change when the beam passes through stained glass.
14w32aBeacon light changes as it goes through stained glass.
August 7, 2014Dinnerbone tweets that blocks that only block light slightly the beacon beam can now pass through.
14w32bBeacon beams show if going through a block that doesn't completely block light rather than partially block light. This allows beacon beams to go through water and lava.

Problemi[modifica | modifica wikitesto]

I problemi relativi a "Beacon" sono mantenuti sul tracciatore dei problemi. Segnala i problemi qui.

Trivia[modifica | modifica wikitesto]

  • The player can leave a resource in the beacon block without clicking "Done".
  • The beam is 255 blocks tall, relative to the height where the beacon block itself was placed, so several beacon beams can stop at different heights.
  • If the player flies more than one block above the top of the light beam, the beam will disappear until the player moves five blocks below it.
  • A beacon's light beam does not extend all the way up to the block limit, and becomes increasingly more difficult to see if you are not looking directly at it in higher levels.
  • The texture of the beacon is 16x16, but only renders the 10x10 area in the center.
  • In the Nether a beacon's beam starts severely darkening at y127 making it almost invisible at the build limit y255.

Gallery[modifica | modifica wikitesto]

Pre-1.4[modifica | modifica wikitesto]

Official release[modifica | modifica wikitesto]