Scalini
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|
Trasparenza |
Partial (blocks light) |
---|---|
Luminosità |
No |
Resistenza alle esplosioni |
Legno: ? |
Attrezzo | |
Rinnovabile |
Pietrisco, Mattoni di pietra, Legno, Purpur: Sì |
Impilabile |
Sì (64) |
Infiammabile |
Legno: Sì |
Prende fuoco dalla lava |
? |
Rilasci |
Sé stesso |
Valore dei dati |
See Data values |
ID Spazio dei nomi |
See Data values |
Gli scalini sono blocchi che permettono ai giocatori e alle creature di cambiare elevazione senza saltare.
Indice
Ottenimento[modifica | modifica sorgente]
Gli scalini possono essere fabbricati o trovati in villaggi, fortezze dell'end, fortezze del nether, città dell'end e dimore nella foresta.
Rottura[modifica | modifica sorgente]
Gli scalini di legno vengono rilasciati quando rotti con qualsiasi attrezzo o senza attrezzi, ma con l'ascia si rompono più velocemente. Gli altri scalini vengono rilasciati solo se rotti con un piccone.
Blocco | Brick Cobblestone Nether Brick |
Stone Brick Purpur |
Quartz Sandstone Red Sandstone |
Wood | |
---|---|---|---|---|---|
Durezza | 2 | 1.5 | 0.8 | 2 | |
Strumento | |||||
Tempo di rottura[note 1] | |||||
Hand | 10 | 7.5 | 4 | 3 | |
Wooden | 1.5 | 1.15 | 0.65 | 1.5 | |
Stone | 0.75 | 0.6 | 0.35 | 0.75 | |
Iron | 0.5 | 0.4 | 0.2 | 0.5 | |
Diamond | 0.4 | 0.3 | 0.2 | 0.4 | |
Golden | 0.25 | 0.2 | 0.1 | 0.25 |
- ↑ Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Fabbricazione[modifica | modifica sorgente]
Gli scalini di legno devono essere fabbricati totalmente con un tipo di legno. Essi conservano lo stile degli essi di legno.
Nome | Ingredienti | Ricetta di Fabbricazione | Descrizione |
---|---|---|---|
Scalini di legno | Ogni Assi | ||
Scalini di pietrisco | Pietrisco | ||
Scalini di mattoni | Mattoni | ||
Scalini di mattoni di pietra | Any Stone Bricks | ||
Scalini di mattoni del Nether | Mattoni del Nether | ||
Scalini di arenaria | Arenaria | ||
Scalini di quarzo | Any Quartz Block | ||
Scalini di arenaria rossa | Arenaria rossa | ||
Scalini di purpur | Any Purpur Block | Can use purpur block and pillar interchangeably. Bedrock Edition only. | |
Scalini di purpur | Purpur | Can use purpur block only, not the pillar. Java and Legacy Console Edition only. |
Generazione naturale[modifica | modifica sorgente]
Gli scalini di legno e di pietre vengono generati naturalmente nei villaggi della pianura, della savana e della taiga (per ogni tipo di villaggio gli scalini del legno del loro bioma), e gli scalini di arenaria vengono generati nei villaggi del deserto.
Gli scalini di pietre vengono generati naturalmente anche negli stronghold, come gli scalini di mattoni di pietra.
Gli scalini di mattoni del nether vengono generati nelle fortezze del nether.
Gli scalini di abete vengono generati nelle case della strega e negli igloo.
Gli scalini di purpur vengono generati nelle città dell'End.
Gli scalini di quercia, quercia scura, betulla e pietre vengono generati nelle dimore della foresta.
Uso[modifica | modifica sorgente]
Cammino[modifica | modifica sorgente]
Salire gli scalini è più veloce che saltare la stessa distanza. Inoltre, costa solo 0.01 livelli di esaurimento della barra della fame del giocatore per ogni metro orizzontale camminato sugli scalini, contro 0.2 livelli saltando.
Piazzamento[modifica | modifica sorgente]
Per piazzare scalini, usare usare un a stairs item while pointing at a surface facing the space the stairs should occupy. Stairs will place with the half-block side closest to the player.
Stairs can be placed either right side up or upside-down:
- Pointing at a block top or the bottom half of a block side will place the stairs right side up.
- Pointing at a block bottom or the top half of a block side will place the stairs upside-down.
Stairs will change their shape to join with adjacent stairs (of any material):
- When a stairs' half-block side is adjacent to the side of another stairs, the stairs' full-block side will wrap into an "L" shape to join the other stairs (it creates an "inner corner").
- When a stairs' full-block side is adjacent to the side of another stairs, the stairs' full-block side will shorten to join only the other stairs' full-block side (it creates an "outer corner").
Right side up stairs won't join with upside-down stairs and vice versa.
Fuel[modifica | modifica sorgente]
Wooden stairs can be used as a fuel in furnaces, smelting 1.5 items per block.
Data values[modifica | modifica sorgente]
Stairs are defined by their ID and block data. Stairs also have a block state which is expected to replace the functionality of block data in a future version.
ID[modifica | modifica sorgente]
A stairs' ID specifies its material:
Block data[modifica | modifica sorgente]
- Vedi anche: Data values
A stairs' block data specifies its facing and whether it is upside-down:
Block state[modifica | modifica sorgente]
- Vedi anche: Block states
History[modifica | modifica sorgente]
Java Edition Alpha | |||||
---|---|---|---|---|---|
1.0.0 | Added wood and stone stairs. Wooden stairs do not burn up. Both icon textures in the inventory were just flat Wood plank and Cobblestone textures. | ||||
1.0.1 | Stair texture is finally changed to a solid two step texture, which is glitched. | ||||
1.2.0 | Before this version, stairs would determine their orientation based on the surrounding blocks (changing if they were changed). They would attempt to face a block adjacent to the stairs, so as to create a climbable surface towards that block. However, this was often more annoying than helpful, and was therefore changed to be placed facing the player. | ||||
1.2.2 | Stairs now had the odd property of being transparent to light; when placed one or more spaces above the ground with air beneath, sunlight or other light sources would shine through and light the blocks beneath/behind the stairs exactly as if nothing opaque were present between them. Other atmospheric effects such as snowfall did not penetrate stair blocks, making them an unusually effective material for creating roofing which kept weather out, but still let daylight in. Snow could not accumulate on top of stair blocks, grass was able to grow on the block directly underneath a stair block, and grass wouldn't disappear if a stair block was placed on top of it. Any stair block placed in Alpha 1.2.0_02 to Beta 1.5 would keep this property in later versions until it or an adjacent block is changed or removed, causing a lighting update. | ||||
Java Edition Beta | |||||
1.6 | Wooden stairs and fences are now flammable. | ||||
Fixed light transparency from Alpha 1.2.2. Reversed the inventory icon for stairs to show a more recognizable figure. | |||||
1.8 | Added brick and stone brick stairs. Stone brick stairs could drop one of either mossy stone brick or cracked stone brick when broken due to the data value carrying over. Mining a stair block would yield the stair's source material, rather than a stair block, thus wasting material. | ||||
1.8.1 | Stone brick stairs now always drop regular Stone Brick. | ||||
Java Edition | |||||
1.0.0 | Beta 1.9-pre1 | Added Nether brick stairs. | |||
Beta 1.9-pre6 | Mining a stair block now drops the stair block instead of the stair's source material. | ||||
1.2.1 | 12w08a | Added upside-down stairs. Before they were added, edited data values of 4 through 15 would create invisible stairs that could be walked through; these higher values are now used for upside-down stairs. | |||
1.3.1 | 12w21a | Added sandstone stairs. | |||
12w22a | Cobblestone stairs now generate in jungle temples. | ||||
12w25a | Redstone, repeaters, torches, levers, pressure plates and rails can now be placed on stairs positioned upside down. | ||||
Added wooden stairs for the remaining three wood types (birch, spruce and jungle). | |||||
12w26a | Added crafting recipes for birch, spruce and jungle wood stairs. | ||||
1.4.2 | 12w34a | Stairs now automatically change shape into corner stairs depending on location. | |||
12w39a | Stairs interact properly with lighting now. | ||||
Smooth lighting on stairs is slightly bugged. | |||||
1.5 | 13w02a | Added quartz stairs. | |||
13w05a | Fixed stairs lighting when Smooth Lighting is on. | ||||
13w05b | Stairs no longer stop sprinting. | ||||
1.7.2 | 1.7-pre | Added acacia and dark oak stairs. | |||
1.8 | 14w21b | Upside down sandstone and quartz stairs each had their top and bottom textures switched.[1] | |||
14w31a | Renamed "Stone Stairs" to "Cobblestone Stairs". | ||||
14w32a | Added red sandstone stairs. | ||||
1.9 | June 22, 2015 | Jeb reveals purpur stairs on Instagram, with the words "MINECON 2015 HYPE!" | |||
15w31a | Added purpur stairs. | ||||
Stairs are now rotated 90° in the inventory. | |||||
15w43a | Spruce wood stairs act as corners of a table generated within igloo basements. | ||||
1.11 | 16w39a | Oak, birch and dark oak wood stairs and cobblestone stairs now generate in woodland mansions. | |||
1.12 | 17w15a | Torches can now be placed on the full-block sides of stairs. | |||
Iron bars, glass panes and fences adjacent to the full-block side of a stair will now visually connect. | |||||
Carpet and snow layers can now be placed on top of upside-down stairs. | |||||
In arrivo per Java Edition | |||||
1.13 | 17w47a | Renamed <wood type> wood stairs to <wood type> stairs. | |||
Pocket Edition Alpha | |||||
0.1.0 | Added wooden (original oak) and cobblestone stairs. | ||||
0.3.0 | Added brick stairs. | ||||
0.6.0 | Added Nether brick, sandstone, stone brick and quartz stairs. | ||||
Corner stairs and upside-down stairs added. | |||||
0.8.0 | build 2 | Birch, spruce and jungle wood stairs added. | |||
0.9.0 | build 1 | Added acacia and dark oak wood stairs. | |||
Stone brick stairs now naturally generate in strongholds. | |||||
Cobblestone and oak wood stairs now naturally generate in villages. | |||||
? | Changed tooltip from [woodtype] Stairs to [woodtype] Wood Stairs. | ||||
0.11.0 | build 1 | Acacia and dark oak wooden stairs are now flammable. | |||
Quartz stairs can be crafted in Survival mode. | |||||
0.14.0 | build 1 | Added red sandstone stairs. | |||
Pocket Edition | |||||
1.0 | build 1 | Added purpur stairs. | |||
Spruce wood stairs act as corners of a table generated within igloo basements. | |||||
1.1 | build 1 | Oak, birch and dark oak wood stairs and cobblestone stairs now generate in woodland mansions. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Patch 1 | Added wood (original oak) and cobblestone stairs. |
TU5 | Added stone brick stairs and brick stairs. | ||||
TU7 | Added Nether brick stairs. | ||||
TU9 | Added spruce and birch wood stairs and sandstone stairs. | ||||
TU12 | Added jungle wood stairs. | ||||
Stairs now automatically change shape into corner stairs depending on location. | |||||
Stairs can be placed upside down. Items can be placed directly on upside down stairs. | |||||
TU13 | Jungle wood stairs are now flammable. | ||||
TU14 | 1.04 | Added quartz stairs. | |||
Changed placement of upside down stairs and slabs. | |||||
TU27 | CU15 | 1.18 | Added acacia and dark oak stairs. | ||
TU31 | CU19 | 1.22 | Patch 3 | Added Red Sandstone Stairs. | |
Renamed "Stone Stairs" into "Cobblestone Stairs". | |||||
TU46 | CU36 | 1.38 | Patch 15 | Added purpur stairs. | |
TU54 | CU44 | 1.52 | Patch 24 | Patch 4 | Torches can now be placed on the full-block sides of stairs. |
Iron bars, glass panes and fences adjacent to the full-block side of a stair will now visually connect. | |||||
Carpet and snow layers can now be placed on top of upside-down stairs. |
- SunshineThrough.JPG
The old light transparency
Issues[modifica | modifica sorgente]
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Gallery[modifica | modifica sorgente]
References[modifica | modifica sorgente]