Storia delle versioni/Java Edition

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Rilascio[modifica | modifica wikitesto]

1.4.6[modifica | modifica wikitesto]

Incantesimi:

  • Aggiunto incantesimo Spine:
    • Adesso l'armatura può essere incantata con Spine
    • Se subisci danno, anche gli avversari subiranno dei danni
  • Danneggia un'armatura più rapidamente.

Blocchi & Articoli:

  • Aggiunto lastre dei mattoni degli inferi: Messo come le altre lastre, utilizzando mattoni degli inferi

Libri Incantati:

  • I libri possono avere soltanto un'incantesimo:
    • Possono essere applicati a elementi utilizzando un incudine, consumando il libro
    • Gli incantesimi possono essere applicati a qualsiasi oggetto in creativa
  • Venduti dagli abitanti dei villaggi e si possono anche trovare nelle casse segrete e nei villaggi
  • Si trovano ora in casse bottino e commerciando con gli abitanti dei villaggi
  • Unbreaking può essere applicato a qualsiasi cosa che abbia gli utilizzi
  • Efficienza e Silk Touch possono essere applicati a una cesoia cesoia, permettendo la raccolta di ragnatele
  • Nitidezza, Smite, e Flagello degli Artropodi può essere applicato agli assi

Stella d'artificio

1.4.5[modifica | modifica wikitesto]

Rimossi alcuni bug e aggiunta di alcuni oggetti

1.4.2[modifica | modifica wikitesto]

Rimossi alcuni bug

1.3.2[modifica | modifica wikitesto]

Rilasciata il 16 Agosto 2012. La versione è comporta codesti cambiamenti:

  • Correzione bug della caduta fuori dal Nether
  • Correzione bug soffocamento casuale alinterno delle pareti
  • Vari altri bug

1.3.1[modifica | modifica wikitesto]

Rilasciata il 1 agosto 2012. La versione comporta codesti cambiamnenti:

  • La TNT non fa più danno in modalità peaceful.
  • Il respawn nel mondo superpiatto non è più casuale.
  • I Log sono ruotabili.
  • Abbassata l’ exp accumulabile con lo “smelt” di oggetti nella fornace.
  • In base alla difficoltà ora i creeper fanno più o meno danno.

1.2.5[modifica | modifica wikitesto]

Rilasciata il 4 Aprile 2012. La versione comporta codesti cambiamnenti:

  • aggiunta funzione shift + click per i forni
  • inserita nella modalità creativa un pulsante Pick block per facilitare la selezione di blocchi
  • quando si gioca multiplayer, in Direct connect la barra dell’IP conterrà l’ultimo indirizzo inserito
  • i gatti ora sono meno pazienti
  • usando uno stack di ciotole sulle Mooshrooms non si consumerà l’intero stack di ciotole
  • colpendo un blocco di TNT con l’acciarino in mano la distruggerà e dropperà il blocco di TNT ( il tasto destro invece l’attiverà)

1.2.4[modifica | modifica wikitesto]

Rilasciata il 22 Marzo 2012. La versione comporta codesti cambiamenti:

  • Chat log aggiunta (tutto quello che hai scritto in chat viene salvato in un file).
  • I link ora si possono cliccare in chat. Quando cliccati, apparirà un avviso il quale dice di non fidarti dei link che non conosci e ti chiede se vuoi di continuare. Sotto tutto questo, ci sono tre bottoni, uno dice "Si" (ti apre il link con il browser predefinito), un altro dice "Copia alla Clipboard" (cioè copia il link come se facessimo CTRL+C) e un altro che dice "no" (chiude il messaggio e non apre il link).
  • La rotellina del mouse servirà per andare su oppure giù nel chat log, così come PAGEUP e PAGEDOWN.
  • Freccia Su/Freccia Giù ti serviranno per riprendere i messagi usati recentemente.
  • Con il tasto TAB in chat o in certi comandi, ti scriverà automaticamente il nome del Player, per scegliere continuare a cliccare il tasto (nota: i Player vanno in ordine di scaletta)
  • Copia e Incolla in chat abilitati.

Alpha[modifica | modifica wikitesto]

A (?) denotes version's info here is guess-work, possibly incorrect.

The Alpha development phase started on June 29, 2010 and ended on December 20th, 2010. It was preceded by Infdev and followed by Beta.

Post Multiplayer Survival Mode Release[modifica | modifica wikitesto]

Version Title/Number Date of Addition Additions Summary
1.2.6 (Bug-fix Update Pt. 5) December 3, 2010
  • Added /kill command for SMP, which deals 1,000 points damage to the player.
  • Added small lakes and rare lava pools, both on the surface and randomly in caves.
  • In SMP, Players connecting to a server or respawning are invulnerable for three seconds.

Bug Fixes:

  • Items no longer get used when opening chests (e.g. food being eaten, lava being poured out, etc.)
  • Breaking a boat in a certain fashion no longer causes it to drop 4 times the normal amount.
  • Patched client to prevent duplicated entities.
  • The join server page now remembers the port as well as the IP.
  • Fixed a bug where joining a server on a specific port caused the client to forget all keybindings.
  • Fixed a crash bug when destroying the vehicle from under a player.
1.2.5 (Bug-fix Update Pt. 4) December 1, 2010

Bug Fixes:

  • SMP Fixes:
    • Fixed a memory leak bug in the server.
    • Riding carts and boats now works properly when you travel long distances.
    • Harvesting crops no longer yields fake Seeds.
    • Removed /home command.
    • Snowballs are given again.
    • Fixed door bug.

New bugs:

  • Difficulty is reset to Normal upon updating
  • Players and mobs spawn duplicates.
1.2.4_01 November 30, 2010

Bug Fixes:

  • Minecraft can spawn all mobs, not just creepers.
  • A player no longer gets snowballs when entering a SMP server.

New Bugs:

  • Doors in SMP often open either the top or bottom half instead of acting as a whole.[1]
1.2.4 (Bug-fix Update Pt. 3) November 30, 2010
  • The SMP join server screen now remembers the latest entered IP.

Bug Fixes

  • Leaving sneak mode no longer rapidly plays all the step sounds that it silenced during the sneak.
  • SMP Fixes:
    • Swords and other weapons now deal damage properly.
    • Added proper hurt animations and sounds to mobs and players.
    • Fixed dead players logging in as invisible ghosts

.

    • Made arrows visible and deal damage.
      • No more infinite free arrows.
    • Hoes now produce proper Seeds.
    • Creepers now animate before exploding
      • Explosions animate properly.
    • Server logging now appends to server.log rather than overwriting it.
    • Buttons, levers, and pressure plates animate properly when activated
    • Fixed minecarts and pigs moving twice as fast as they should when ridden.
    • Increased chunk saving frequency on the server.
    • You can now see sneaking players. Names of sneaking players aren’t visible through walls, and are visible a much shorter distance.

New Bugs:

  • The only aggressive mob that is able to spawn are Creepers
  • A player receives snowballs when entering a SMP server as a result of left-in debug code
1.2.3_04 (Bug-fix Update Pt. 2) November 26, 2010

Bug Fixes:

  • Fixed all known SMP player respawn bugs.
  • Fixed vanishing mobs.
1.2.3_02 November 25, 2010
  • Fixed most of SMP player respawn bugs, including the ghost bug.
1.2.3_01 November 24, 2010
  • Fixed single player mode.
  • Fixed infinite looping by disabling leaf decay.
1.2.3 (Bug-fix Update Pt. 1) November 24, 2010
  • Re-introduced leaf decay
  • New server configuration settings:
    • pvp, true by default. If this is set to false, players can’t hurt other players.
    • spawn-monsters, true by default. Set to false to remove all monsters.
    • spawn-animals, also true by default. Set to false to remove all animals.
  • Removed Debug screen being activated permanently as an option, and is now activated by holding F3

Bug Fixes:

  • SMP health now works
    • Added the ability to attack other entities; You can hurt animals, monsters, boats, carts and even other players.
    • Damage now correctly given for falling damage, drowning, burning
    • Made eating food restore health
    • Implemented respawning for dead players
    • Visible hurt animations for players and mobs
    • Visible fire on players and mobs
  • Fixed the block re-spawning bug in SMP
  • Players traveling in boats and minecarts long distances now receive terrain updates in SMP

New Bugs:

  • Single player mode is completely broken
  • Leaf decay causes infinite looping, causing the game to freeze.
  • Mobs in multiplayer are much harder to kill than in single player mode.
  • Mobs are sometimes invisible and thus invincible, and can still attack players.
  • When a player dies, their newly respawned body does not appear to other players. These "ghost" players were unable to pick up items, though otherwise able to interact with the world normally from their perspective. This was fixed with the ghosting player log back onto the server or by editing the player's .dat file.
1.2.2 November 10, 2010
  • Pressing F4 on your keyboard will spawn a Nether portal
  • Lava flows further in The Nether
  • Zombie Pigmen forgive the player after time
  • Main Menu now has texture-pack selection menu for easy texture-pack switching.
  • It takes longer for the "Took too long to log in" screen to appear when connecting to a server
  • New server-configuration setting: no-animals\
  • Support for more animation settings added

Bug Fixes:

  • Players and mobs on fire, in lava, or next to cacti no longer spam sound effects
  • Getting hit with a higher damage while recovering from a smaller one works as intended
  • Duplicating buttons when resizing screens fixed
  • Zombie Pigmen and Ghasts no longer get hurt by fire and lava
  • Fixed volume sliders not saving properly
  • hellworld=true no longer overwrite old save chunks in SMP
  • Stairs being difficult to destroy fixed
  • SMP Fixes:
    • Boats are visible to other players
    • Players can ride minecarts and boats
      • Minecarts move smoother
    • Fishing works
    • Buckets can now pick up fluid
    • Sheep and Cows look like Sheep and Cows
    • Now able to steer server-side boats

New Bugs:

  • Riding a Minecart in the Nether will cause a Graphical bug and you cant exit. However reloading the world will cause you to fall in lava.
  • In SMP, Boats and Minecarts are indestructible without the use of TNT.
  • In SMP, hitting sheep will drop cloth, but it can't be picked up. However, casting with a fishing rod will knock obtainable cloth, but the sheep will still appear woolen.
  • Getting out of a boat in SMP is difficult and buggy
  • Pressing F4 will spawn Nether Portals (later fixed)
1.2.1_01 November 5, 2010
  • Armor bug fixed
1.2.1 November 5, 2010
  • Mob spawning reverted to old code.
  • Leaf particle colors now reflect the biome instead of the grayscale texture.

Bug Fixes:

  • Signs on the sides of cacti no longer crash the game
  • Fixed the player getting stuck in the top of the world in SMP.
  • Optimized CPU usage for mob spawning
  • Music now plays in multiplayer
1.2.0_02 November 4, 2010
  • Torches and Jack-O-Lanterns no longer duplicate in SMP.

New Bugs:

  • Jack-O-lanterns given their own block ID, so existing Jack-o-lanterns replaced with pumpkins.
1.2.0_02 October 31, 2010
  • Items no longer disappear when you die
1.2.0_01 October 31, 2010

Unpublished bug fixes

New Bugs:

  • Armor no longer blocks damage
1.2.0 (Halloween Update) October 30, 2010
  • New Realm: The Nether; a "Hell" world that can be used for quick travel
  • New Blocks
  • New Mobs
  • New Item: Clock
  • New terrain generator, featuring Biomes
  • Higher lighting values are required the deeper they are to keep mobs from spawning.
  • Fishing rods serve a purpose by Fishing
  • Stairs, Crafting Tables, Chests, and Furnaces now face the same direction as the player when placed.
  • New music tracks
  • Creepers have new sounds.
  • Grass and leaves are now darker in shade
  • Sunrise now creates a red glow at the horizon
  • Pressing F1 hides the HUD and the viewmodel from the person's view. In 3rd person mode (F5), pressing F1 will create a view looking back at the player's own face.

Bug Fixes:

  • Fixed bugs in SMP
    • Redstone performance updated
    • Door animation fixes
    • Several performance bugs fixed
    • Rails no longer cause a crash

New Bugs:

  • Leaf decay is broken.
  • Going higher than 62 meters above sea level in SMP causes the character to be stuck to the sky.
  • Save file size is calculated incorrectly after you visit the Nether, usually to 0.0MB
  • Fake chunks now render after 32,000,000 blocks away from spawn.
  • On rare occasions, an item will not appear in the inventory when picked up and no more of this item will show up in the inventory. This can be fixed by closing the client.
1.1.2_01 September 23, 2010
  • Sound and music bug fixed
  • Minor update to make Minecraft download resources from the cloud solution
1.1.2 September 20, 2010
  • Attempted sound fix
1.1.1
(Seecret Saturday 1)
September 18, 2010

Minecraft technically becomes free-to-play for the weekend, due to the Login server not working correctly

  • Sneaking added
  • New Paintings added
  • Ability to change mouse sensitivity added
  • Sliders to change volume of sound and music added
  • Fishing Rod added
  • Option to toggle FPS/debugging has been replaced with the F3 key. F3 + S reloads all web-loaded resources
  • Smoother day-to-night and night-to-day transitions

Bug Fixes:

  • Gray screen bug that made the game unplayable, since a gray overlay flashed constantly; now fixed
  • Fixed bug with Furnaces in SMP
  • Infinite snowball glitch fixed
  • Solid snow blocks only drop four snowballs

New Bugs

  • Many users are reporting problems with sounds
  • Opening the inventory while sneaking sometimes protects the player from falling damage.
1.1.0 September 13, 2010
  • Fixed bug where players could force the camera's movement inside walls
1.1.0
(Seecret Friday 9)
September 10, 2010
  • Compass added
  • Server side inventory added
  • Server saves players' locations when they leave
  • Experimental switch to turn on monsters in SMP
  • Bucket of lava can be used for 100 smelts
  • Clay is more common when a world is generated
  • Sheep now drop between 1-3 cloth instead of always dropping 2

Bug Fixes:

  • Chests, signs, and furnaces work in SMP
  • Torches can no longer be placed on tree leaves, but only in fancy mode.
1.0.17_04 August 23, 2010
  • Fixed some instances of the player getting stuck
1.0.17_03 August 23, 2010
  • Fixed another item duplication bug
  • Attempted fix at player getting stuck bug
  • Improved framerate
1.0.17
(Seecret Friday 8)
August 20, 2010
  • Fences added
  • Working day/night cycle in multiplayer
  • Chickens, Slimes and Pigs added in multiplayer
  • Milk buckets can be emptied
  • Skeletons can ride Spiders (Spider Jockeys)
  • Third person view is centered again
  • Right clicking on usable blocks makes your arm swing to match the third person animation for right clicking.
  • Chickens no longer take fall damage and now slowly glide down using their wings.

New Bugs:

  • In SMP, It appears as if you can work through the holes in stairs but anything done this way will just undo itself.
  • Items left on an SMP crafting table when exiting in it are deleted forever.
  • Mobs cannot be killed in SMP without the use of fire or fall damage. Other attacks will knock the mob back but not damage it.
    • Chickens killed with fire or falling drop leather.
1.0.16_01 August 12, 2010
  • Can press ↵ Invio on the IP entry screen
  • Fixed a bug with potentially invisible players
1.0.16 August 12, 2010
  • Support for more records
  • Added online authentication for online servers
1.0.15 August 4, 2010
  • First release of SMP

Post Single Player Survival Mode Release[modifica | modifica wikitesto]

Version Title/Number Date of Addition Additions Summary
1.0.14_01 August 3, 2010
  • Arm-swinging animation added, viewable in SMP and in 3rd Person view.
  • New fire behavior
    • Lava sets blocks on fire
  • Can enter the IP for a server other than Mojang's server

Bug Fixes:

  • The "M" of Minecraft on title screen now looks correct
1.0.14
(Seecret Friday 7)
July 30, 2010
1.0.13_02 July 29, 2010
  • New Title screen, 1K in 24h, to celebrate the 1000 sales in last 24 hours
  • Unpublished changes
1.0.13_01 July 29, 2010
  • Fixed a bug which hung the game when getting near a certain chunk.
1.0.13 July 28, 2010
  • Slimes have new look
  • The client now checks if two instances of the game try to save to the same level, and quits if it does.
  • Fixed a hang/crash bug related to lighting.
  • The SMP join screen now has random passwords shown in the password box.
  • More work on SMP
1.0.12 July 26, 2010
  • Big Slimes no longer spawn in peaceful
  • Slimes have sound effects
  • Fixed Slime targeting and attacking
  • Fixed font colors being broken
  • More work on SMP
1.0.11
(Seecret Friday 6)
July 23, 2010

New Bugs:

  • Slimes spawn on any difficulty
  • Slime's hit detection is not always correct
1.0.10 July 22, 2010
  • Earliest unofficial Survival Multiplayer support
    • Only server is Mojang's server
    • Accessible through a private invite only
1.0.9 July 21, 2010
  • Fixed at least one stuttering bug
  • Walking animation changed (From flailing to a stiff, walking animation with no joints)
  • Cow noises changed
  • More unpublished changes
1.0.8_01 July 20, 2010
  • Removed some debugging code, making it less crash-prone.
1.0.8 July 20, 2010
  • Cows added. They make a noise similar to a kazoo and are black and white.
    • Milk and Leather added
    • Changed recipe for leather armor from cloth to leather
1.0.7 July 19, 2010
  • Fixed stuttering zone bug
1.0.6_03 July 17, 2010
  • Fixed certain broken saves, which will now load.
1.0.6_01 July 17, 2010
  • Fixed stuttering after death bug
  • Leaves decay again when not connected to either the ground or to a tree trunk
  • Tweaked monster and animal spawning a bit. The game probably is quite a bit more difficult now.
  • Boats can be placed on land, and won’t break if you hit land unless you’re going above a certain speed
  • Boats spawn water splash particles only when going fast enough to break
  • Boats turn much nicer

New Bugs:

  • If you stand on your boat underwater, the boat does not rise anymore and you will stay still underwater.
1.0.6
(Seecret Friday 5)
July 16, 2010
  • Boats added
  • Cactus added, players are hurt 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) while breaking them, and 1 (Half Heart.svg) standing on top of them.
  • Large trees
  • Items can now be seen being held in third person.
  • Animals only spawn on grass
  • Snowballs stack up to 16
  • Thrown snowballs don't disappear
  • Snow blocks only take 4 snowballs instead of 9
  • Leaves don't disappear
  • Bug Fix:
    • Fixed snow falling through snow blocks.

New Bugs:

  • Upon dying, the framerate slowly drops to an unplayable rate. The game will no longer save after death, causing you to see yourself dead whenever you load the save.
  • Breaking a minecart or a boat while inside will cause you to fall through one block of ground.
  • Destroying snow blocks yields 4-6 Snowballs, allowing for infinite amounts of snow as blocks only take 4 snowballs to make
  • Cacti blocks generate in winter maps.
1.0.5_01 July 14, 2010
  • Shovel required for snowballs, and you can only stack eight of them
  • Ice refreezes
  • New snowball sound effect
  • Snow blocks on top of top snow no longer looks weird
  • Fixed pickaxe bug - blocks now yield material on last hit
1.0.5 July 13, 2010
  • Snowballs and snow blocks added
  • Fixed building on snow bug
  • Fixed ice rendering bug
  • Signs no longer require free block above them when placing them
  • Game no longer saves on crashes
  • Snow no longer goes through glass

New Bugs:

  • Sand and gravel will float above snow covered tiles if placed above them.
1.0.4
(Seecret Friday 4)
July 9, 2010
  • Red ore officially given the name Redstone
  • Winter maps, featuring
    • Snowfall
    • Exposed land covered in a thin snow sheet
    • Exposed water turns to Ice
  • Sitting animation added for riding minecarts and pigs
  • Minecart skin reverted

Bug Fixes:

  • The bug in the mob spawn code is fixed
  • Breaking a Minecart while in it will no longer freeze the game
  • If you ride a Minecart and go in a two block high space, you don't suffocate any more

New Bugs:

  • Snow is counted as a full block, therefore:
    • If you walk on snow, you will hear sound of the block under it unless you jump
    • Placing a block on snow will place it above the snow, floating in the air
    • When looking at ice underwater, the texture flickers
    • Snow hovers above half-blocks
  • Riding a pig on ice will make the pig you are riding move at ridiculous speeds
1.0.3 July 6, 2010
  • The pathfinder now works for hills. Except for spiders.
  • Generally more convincing mob idling behavior. They’ll stand still more, looking around at their surroundings
  • Monster sounds (Before this, they made the sound of the player getting hurt.)
  • Ambient cave noises
1.0.2_01 July 6, 2010
  • Redstone torch, not gates, only signal into blocks above them or next to them
  • Redstone dust won't connect through solid blocks diagonally down
  • Art tweaks to the dust
  • Walking on redstone dust no longer breaks it.
  • Redstone dust now gives off particles.
1.0.1_01 July 4, 2010
  • Fixed Linux mouse bug

New bugs:

  • Sheep don't regenerate wool.
1.0.1
(Seecret Friday 3)
July 3, 2010
  • Improved AI
  • Sheep regenerate wool.
  • Caves can be far bigger and more expansive
  • Coal can be found in smaller or larger veins
  • Signs may now be placed on walls
  • Doors have a new icon
  • Mushrooms can grow anywhere in the shade, even on grass
  • New in-hand model/inventory icon for stairs. Is a bit buggy and is not changed until Beta 1.8.
  • Levers, Stone Buttons, Pressure Plates, Iron Doors, Redstone Ore, Redstone Torch and Redstone added

New bugs:

  • Signs (both wall and ground) will still remain after being deleted which can be fixed by reloading the save.
Minecraft Alpha June 30, 2010
  • Official offline client release
Minecraft Alpha (Offline client tech test) June 28, 2010
  • /game/ released along with downloadable client.
  • Added Stairs

New bugs:

  • Placing a lava spring where the runoff from another lava spring is will have no effect (but still remove lava from the bucket)

Beta[modifica | modifica wikitesto]

A (?) denotes version's info here is guess-work, possibly incorrect.

The Beta development phase started on December 20, 2010 and ended on November 18th, 2011. It was preceded by Alpha and followed by the official release of Minecraft.

Version Date of Addition Additions Summary
The "Sound Update" November 13, 2011

Sound Update[modifica | modifica wikitesto]

This update brought additional and changes to sounds within the /.minecraft/resources folder; the client was not updated.

Sounds implemented in all versions:

Sounds implemented in Minecraft 1.0RC1 and beyond:

1.8.1 September 19, 2011

Beta 1.8.1[modifica | modifica wikitesto]

Bug Fixes:

  • ⇧ Maiuscole+clicking into a full chest/inventory crashing the game was fixed.
  • ⇧ Maiuscole+clicking items in and out of a dispenser crashing the game fixed.

New Bugs:

1.8 (Adventure Update) September 15, 2011

Beta 1.8[modifica | modifica wikitesto]

  • New Mobs.
  • New Blocks
  • New Creative game mode.
  • New features in the terrain generator.
    • Optionally generated structures
    • New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
      • Rivers flowing through/in between biomes.
      • Ocean Biomes, that are deeper and much more vast than before.
      • Mountain biome
      • Swamp
      • snow in Taiga and Tundra biomes do not generate for technical reasons. They return in Beta 1.9.
    • New ocean floor; random mix of sand, dirt, and clay.
      • Because of this, clay is much more common.
  • New combat Mechanics.
    • Hold-to-charge bows.
    • Critical hits.
    • Players can parry with a sword by holding Right Mouse
    • Hostile mobs perform attack animations.
    • Mobs killed by players drop tiny flashing Experience Orbs that add to your experience bar.
  • New Food System.
    • There is now a food meter.
      • Food no longer heals directly but indirectly: if the food meter is above 90%, heals Half Heart.svg about every 5 seconds.
    • All food (except Mushroom Stew) are now stackable.
    • Food takes 1.6 seconds to consume, accompanied with an animation.
    • 5 new food items.
    • Eating any raw food or Rotten Flesh has a chance to give the player food poisoning which makes the Hunger bar decrease three times as fast.
  • New seeds for farming: pumpkin seeds and melon seeds that produce Pumpkins and Melons respectively.
  • A new achievement: "Kill a skeleton with an arrow at 50 meters".
  • Added Sprinting
  • Added Ender Pearl
  • Mob changes
    • Passive mobs will randomly flee if attacked by the player or other mobs (such as Wolves).
    • Zombies drop Rotten Flesh instead of Feathers.
    • The snout on pigs now protrude from their head.
    • Skeletons now hold full-size bows.
    • Player-to-mob damage decreased by half a heart.
    • Arrows that hit a mob visually "stick" into the mob rather than just disappear.
      • Skeleton arrows originate from about their eyes to the bow, instead of above the head.
    • Animals no longer despawn which makes it possible to capture them.
  • Shears can now collect Tall Grass and the new Vine
  • New improved lighting
    • Day/night cycles no longer require chunk updates and is a smooth transition
    • The lighting on a block is given a tint based on the most prominent source of light
      • Redish from Non-sunlight light sources
      • Blue from Moonlight
      • Total darkness keeps the same black tint
      • Sunlight gives the same white tint
    • Non-sky based light now gives a very subtle 'flicker'.
  • New Mojang logo splash screen
  • Main Menu/Options changes
    • The Main Menu's background is now an animated scene.
    • The version tag is now displayed on the bottom-left rather than the top-left
    • New sliders for Field of View and Brightness
    • 4 new entries in control list
      • "Attack", "Use Item", and "Pick Block" can now be remapped.
      • Player list in SMP, defaults to Tab ↹.
    • The 'Multiplayer join screen' has been improved, mainly with a server list.
  • New texture for Moss Stone to match Cobblestone's.
  • Improved sunrise and sunset.
    • Clouds change color during sunrise and sunset to match the sky color.
    • Horizon, specifically haze changes color more vividly during sunset and sunrise.
  • New particle effects.
    • Performing a critical hit on any mob will cause 'sparks' to fly.
    • Explosion particles are now shockwaves instead of smoke.
    • Tiny stationary bubble particles can be seen when underwater.
    • Fog is now thicker and darker deep underground, and gives off particles. Due to this, the void appears black.
  • Changes with debug-view (F3)
    • Mobs are no longer visibly labeled with their entity ID
    • The world's numeric seed is displayed in a field below player position.
    • Changing fog by hotkey now requires debug-view to be open in addition with pressing F.
  • ⇧ Maiuscole+Clicking the output item in a crafting square will craft all the items at once, and automatically places them in the inventory.
  • The version tag appears in-game again.
  • User-placed leaf blocks no longer decay.
  • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
  • Cloud movement syncs with the game's time.
  • Rain and snow both render faster
  • Armor bar moved to above hearts, due to food bar.
  • Both Wooden and Stone pressure plates can now be placed on fences.
  • Improved chest model with a 3D lock.
  • Players with the OP position on a server can switch back and forth between survival and creative mode.[3]
  • The game's coding now allows for mods to more easily change the(map) height.
  • Holding the left mouse button with a weapon will now only swing once.
  • Holding the right mouse button to place blocks is slightly slower than before.

Bug Fixes:

  • The ⇧ Maiuscole+Click crash bug from 1.8pre2 is fixed.
  • Fixed Redstone circuits not working after /time set x glitch is now fixed in SMP.
  • Destroying boats and minecarts now creates particles.
  • Ghast attack sounds are fixed in SMP.
  • The Far Lands had been removed; there is now only ocean. [citazione necessaria]
1.7.3 July 8, 2011

Beta 1.7.3[modifica | modifica wikitesto]

Bug Fixes:

  • Corrected a block duplication bug when using pistons.
  • Corrected a redstone torch duplication bug when using pistons.
  • Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign.
  • Ice blocks are now pushed without causing water streams breaking everything.
  • Powered Rails are no longer being powered magically without a power source.
  • Pistons connected to the end of a piston transistor via redstone are now properly closed when the power goes out.
  • Doors no longer create purple particles.
  • Hacking clients can no longer edit texts of placed signs in multiplayer.
  • Changed so that paintings pushed by pistons will pop off.

New Bugs:

  • When two lines of pistons push sand blocks against each other, a duplication bug occurs.
1.7.2 July 1, 2011

Beta 1.7.2[modifica | modifica wikitesto]

Bug Fixes:

  • Crashed worlds now work again.[4]
  • Disappearing piston fixes.[5]
  • Pistons that caused crashing for multiplayer servers fixed.

New Bugs:

  • When the player opens the inventory while sleeping, the player appears sideways. (When the prior bug was pointing from the camera)
1.7_01 June 30, 2011

Beta 1.7_01[modifica | modifica wikitesto]

Bug Fixes:

  • Fixed piston bug. Blocks that used to make the game crash in 1.7 now just get removed by the piston.
  • Fixed right clicking on a sheep empty-handed causing game to crash.
  • Worlds crashed are now loadable again.
1.7 June 30, 2011

Beta 1.7[modifica | modifica wikitesto]

  • Added pistons.
  • Fixed clay generation.
  • Flint and Steel or redstone is now required to trigger TNT.
  • Fences can be stacked.
  • Added Shears.
  • Redstone wire now will connect to a repeater.
  • Shears can be used to pick up leaf blocks.
  • Shears can be used to shear sheep without hurting them.
  • Sheep no longer drop wool from being punched, only from being killed or when they are unsheared.
  • New textures for Cobblestone and Brick blocks.
  • Silverfish skin was added (for Beta 1.8).
  • When pressing F3 in-game, a value ("F") from 0 to 3 will appear to indicate direction.
  • The gray textures in the breaking animation have been replaced with opacity.
  • Squid can now despawn.
  • Single slabs now use the bottom half of the full block's texture.
  • Cobweb now requires shears or a sword to be broken properly, and drops 1 string when destroyed.
  • The bed side texture has been moved in the texture pack file, as well as the cake texture.

New Bugs:

  • Pushing leaves, water, lava, levers, tall grass, flowers, mushrooms, saplings, dead shrubs and sugar canes with a piston causes the game to crash. In SMP the server crashes and restarting it doesn't necessarily fix the problem.
  • Right clicking sheep while holding nothing causes the game to crash.
  • When placing a block, it may be placed invisible, with only its border showing up. The same may happen when removing block, only its ghost will stay. Both these bugs result in crash.
1.6.6 May 31, 2011 - 30th?
  • Bonemeal can grow tall grass and flowers on grass blocks.[6]
  • Added Performance in Video Settings, Options Menu. Can be set to Max FPS, Balanced or Power saver.
  • Glowstone Changes
  • The Minecraft: Xbox 360 Edition started from this version's features.

Bug Fixes:

  • Fixed beds not working very well in SMP.
  • Boat Fixes
    • Destroying a Boat will no longer spawn the player too low, causing them to sometimes fall through the ground.
    • Boats float up to the surface quicker.
    • Boats falling down into water lose their vertical momentum much faster.
  • ⇧ Maiuscole+clicking a tool into a chest no longer restores it to new.
1.6.5 May 28, 2011
  • Advanced OpenGL re-added. (Still with same Toggle bug as of 1.5)
  • Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS and 200 FPS. Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.[8]
  • ⇧ Maiuscole+clicking an item in the crafting window now only moves the crafted item into the player's inventory.
  • Version number no longer displayed while playing. Still visible on title screen and debug screen.
  • Players riding anything or sleeping in anything will stop doing so when they leave the game now.
  • Sneaking effect got decreased. The character's feet looks like it's in the air.
  • It is now possible to climb stairs and slabs while sneaking.
1.6.4 May 26, 2011

Bug Fixes:

  • Attempted fix for CPU usage issue on singleplayer and multiplayer.
1.6.3 May 26, 2011
  • The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
  • The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
  • The "limit framerate" option has been reset to "off" for all players, enable it again if you want it.
  • 2 blocks deep water doesn't prevent you from fall-damage anymore. You need at least 3 blocks deep water to fall in.

Bug Fixes:

  • Fixed some block updates not updating lighting properly under some circumstances by reverting the "don’t always send block data" fix in 1.6.
  • Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
  • Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back.

New Bugs:

  • FPS limiter limits FPS to 41 instead of 40.
  • The fix for the CPU load issue is not working, and still starves all other threads.
1.6.2 May 26, 2011

Bug Fixes:

  • Fixed new item duplication bug
1.6.1 May 26, 2011

Bug Fixes:

  • Fixed item bug when picking up an item with a full inventory causing an infinite number of item pickup animations to play.
1.6 May 26, 2011
  • Added Nether support to multiplayer.
  • Added craftable Maps.
  • Added trapdoors.
  • Added Tall Grass in certain biomes.
    • Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
  • Added Dead Shrubs in Deserts.
  • Mushrooms now spread, albeit slowly.
  • New settings in Server.properties:
    • view-distance
    • allow-nether
  • The lighting on block icons in the inventory has been changed to appear brigher.
  • The record player now supports more than 15 different music discs; no additional music discs were added until Minecraft 1.0.
  • Ice now regenerates regardless of whether it’s snowing or not.
  • Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
  • Doors make sound for other players in multiplayer.
  • Activated dispensers make sounds and trigger particles in multiplayer.
  • Players stuck in walls will slide towards the nearest gap if there is one.
  • ⇧ Maiuscole+clicking while crafting makes as much as possible and moves it straight to your inventory.
  • ⇧ Maiuscole+clicking something in your inventory will push it directly in your hot bar and vice-versa.
  • Trying to sleep in the Nether causes the bed to explode.
  • Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
  • It’s no longer possible to build solid blocks on the top layer of the map.
  • Booster tracks are now speedier to offset the loss of glitch-boosters.
  • Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely.
  • Compressed network traffic more aggressively.
  • Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now.
  • Arrows shot by one player can now be picked up by other players.
  • Minecarts and boats can go through portals, empty or occupied.
  • Water below a layer of source blocks no longer behaves like source blocks.
1.5_02 April 20, 2011

This was a server-only update, 1.5_01 remained the current client version

Bug Fixes:

  • Game no longer crashes from "internal server error" created by bugs in 1.5_01's Server in SMP
  • Players no longer get the Saving Chunks screen [24] when taking something out of the Crafting Table
1.5_01 April 20, 2011

Bug Fixes:

  • Blocks can now be placed on snow.
  • Rain no longer goes through translucent blocks.
  • Pumpkin and Jack-O-Lantern inventory texture now correctly faces forward.
    • Pumpkins are no longer worn backward on the player.
  • Game no longer crashes when rails are placed next to detector rails, or vice versa.
  • Wolves are less common than in 1.5, but still more common than in 1.4.
  • Blocks cannot be placed back into the output slot of furnaces, thus fixing the statistic exploit.
  • If Minecraft detects a broken save file, it will attempt to recover the world.
1.5 April 19, 2011
  • Added Weather, including Rain, Snow, and Thunderstorms
    • Pigs struck by lighting become a Zombi suino.
    • Creepers struck by lightning become electrified and will have a much more powerful explosion.
  • Added Statistics and Achievements.
  • New Blocks
  • New settings in options:
    • Ability to change GUI size (Small, Normal, Large, Auto).
    • Advanced OpenGL (Occlusion Culling: doesn't render blocks that the player can't "see", helps performance in cards that support it)
  • ⇧ Maiuscole+clicking on something in a chest will immediately move the selected item(s) into your inventory and vice-versa.
  • Birch and Pine/Spruce trees now drop Birch and Pine/Spruce saplings, respectively.
  • Pigs that die by burning now drop cooked porkchops upon death.
  • Huge performance improvements for old and slow computers.
  • Crafting a ladder now produces 2 ladders to offset the fix of the staggered-ladder exploit.
  • Saplings can now serve as fuel in furnaces; they have the same smelting time as Sticks.
  • Dropped items in flowing water move faster than before.
  • Redstone dust can be placed on snow.
  • Wolves are more common, even in non-taiga/forest biomes.
  • Unarmed damage was increased from Half Heart.svg to Heart.svg.
  • Pressing Tab ↹ will switch between input boxes.
1.4_01 April 5, 2011
  • Removed the April Fools' joke. However, the locked chests are still obtainable by inventory editing or SMP /give command. They will disappear after a while.

Bug fixes:

  • Beds now act as a respawn point as intended.

New bugs:

  • Although this has been fixed for most players, in certain cases the bed may still fail to save the default spawn point.
  • A glitch is present where using a pickaxe on a Mac could crash the game.
1.4 March 31, 2011
  • New Minecraft logo (no longer 3D cobblestone blocks).
  • Added wolves that the player can tame, or kill for no loot.
  • Added Cookies which heal the player for 0.5 hearts.
  • Sleeping in a bed now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.[32]
  • Sneaking while climbing will hang on to the ladder, thus being a handy cave tool.
  • Spiders will no longer trample crops and have walking sounds removed.
  • Sheep can now spawn in Pink and Brown (however rarely)
  • Cocoa Beans can be found in Dungeon chests.
  • Wheat grows more quickly compared to 1.3_01
  • The new default hotkey for the inventory is E.
  • Added new block, Locked Chest, which was an April Fool's gag. It linked to the 'Minecraft Store', but now it has been removed.
  • SMP servers can now have a new world seeded with an option in the Server.properties file.
  • Lots of infrastructure for Statistics lists and Achievements have been implemented.
  • Scale of UI may now be changed in options.txt located in the .minecraft folder.
  • On a fresh install, modded blocks are removed from the map. This excludes modded blocks that are placed into chests.

Bug fixes:

  • Zombies and Spiders now hurt you in all instances (previously could only hurt you if they were 1 block above your location).
  • Client-sided slime spawn on SMP has been fixed.
  • Arm no longer swings when you cannot place a block.
  • Opening and closing the inventory quickly while swinging no longer removes the character 'swinging' animation, which previously made destroying blocks faster (SMP only).
1.3_01 February 23, 2011

Bug fixes:

  • Dependencies on Java 1.6 are gone
  • Fixed the recent issues on some Macs in which the game would crash when "Singleplayer" button was clicked on
  • Able to connect Client to Minecraft Server 1.3
  • Fixed item duplication glitch
1.3 February 22, 2011
  • New blocks/items (Redstone Repeaters, Beds)
  • Added three new half-size blocks (Wooden Slab, Cobblestone Slab, Sandstone Slab)
  • Breaking a block made of two slabs now drops 2 slabs.
  • Slimes have a higher spawn rate
  • New Mojang logo splash screen
  • Graphics settings screen
  • Ability to toggle between classic lighting and "smooth" lighting
  • Worlds now use a generic McRegion chunk save format, with built-in auto conversion
  • While starting a new world, players can choose the world's name and seed to generate the world from.
  • More than 5 Worlds possible
  • Scrollbars added in both the texture pack list, and in the map selection screen
  • Added whitelisting to the server. To use, enter whitelist <cmd> where cmd is on, off, add <player>, remove <player>, list or reload
  • F1 and F3 are now toggled when pressed.
  • When F3 is toggled on, mobs display their unique entity ID numbers over their heads.
  • F8 toggles mouse smoothing
  • In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
  • Sandstone is now found at the bottom of naturally generated sand.
  • All pressure plates now require two of its materials, instead of 3. Stone slabs are now created by using 3 of the materials (see specific block pages for further information)
  • Mine time for Sandstone decreased.
  • Redstone Wire will get darker the farther away it is from a source of power.
  • Fewer passive Mobs when on harder modes.
  • Deleting world confirmation changed slightly.
  • Sulphur renamed back to Gunpowder
Client/Launcher Update[35] February 21, 2011
  • Updates now voluntary
  • Official Links added
  • Community Links added
  • Command line support added
  • Twitter Links added
  • Ability to choose Minecraft directory location - Edit: Ability to open minecraft directory, the ability to change it, has yet not been implemented, though it was predicted.
1.2_02 January 21, 2011
  • Skins are now downloaded from Amazon S3 instead of minecraft.net
  • Lapis Lazuli Ore now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft Beta servers have not been affected yet).
  • Lapis Lazuli Ore can be found at bedrock level.
  • Ink Sacks have been renamed to "Ink Sacs".
1.2_01 January 14, 2011
  • Fixed various blocks acting really weird when placed (rails, torches, and more)
  • Optimized performance
  • Added a new painting that was not added in version 1.2
  • Reduced spawn rates a bit
  • Fixed a whole pile of lighting bugs
  • No more ghosts at night
  • Added a temporary fix to get rid of chunk visibility errors.[36]
  • Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally beta!")
  • Slimes were re-added to the game with a very low spawn rate.[37]
1.2 January 13, 2011
  • New addition charcoal
  • Note Blocks (right click to tune, trigger to play)
  • 15 wool dyes
  • A new passive water-dwelling mob (Squid), which drops the new item Ink sack
  • New tree types (Birch, Pine)
  • Reeds retconned into sugar canes. They still make paper.
  • A bunch of new crafting recipes
  • One secret useful block (Dispenser)
  • One secret pretty block (Lapis Lazuli)
  • Cake
  • Sugar - Crafted from Sugar Cane
  • Default furnaces given new look
  • Bones added to the drop table, exclusively for skeleton archers.
  • Bones can be crafted into Bone Meal.
  • New gray, light gray, and black sheep. Drop correspondingly colored wool.
  • Tools made out of wood, stone, iron, and possibly diamond have increased durability.
  • Gold tools can remove blocks like stone and wood much more quickly than their diamond counterparts, with the same durability and restrictions as before 1.2.
  • Sandstone
  • Spiders can climb up walls.
  • Mob Spawners again show a rotating model inside of what they spawn in single player.
  • Wheat Seeds might be harvested more often when plowing grass blocks.
  • Included the FastRender mod by Scaevolus.[38]
  • Screenshots can be taken using the F2 key without having to first hold down the F1 key.
  • Iron, diamond, and coal are found in larger amounts (at least) in caves.
1.1_02 December 22, 2010
  • Fixed the chest not opening with empty hands bug.
1.1_01 December 22, 2010
  • Added a missing font file in the package build.
1.1 December 22, 2010
  • Attempt to patch missing font file.
1.1 December 22, 2010
  • Fixed "fancy" characters not working in the game by detaching font resources from the code.
  • Rewrote leaf decay.
  • Fixed FPS drops in single player.
  • Fixed players getting spammed with data and getting disconnected in SMP.
  • Fixed the item dupe bug in SMP.
  • Missing font file.
  • A few special events happened on the following specific days (according to system time):
    • On the date of Christmas Eve to Boxing Day:
      • The quote on the main menu said, "Merry X-mas!"
      • All players wore a Christmas themed cape.
    • On the date of New Year's Eve:
      • All player wore a purple cape with an 11 on it to celebrate the coming year.
    • On the date of New Years Day:
      • The quote on the main menu said, "Happy New Year!"
1.0.2 December 21, 2010
  • Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
  • Added Smooth Lighting. (No option to turn it off. Removed in next update due to bugs.)
1.0_01 December 20, 2010
  • Fixed double chest bug.
  • Fixed rare crash on level load bug.

Persistent/New Bugs:

  • Frame rate/performance issues not fully fixed.[39]
  • Disconnects from multiplayer servers due to overflow.
  • Crashes after login on GNU/Linux
1.0 December 20, 2010
  • Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
    • Tools thrown on the ground don't repair themselves anymore.
  • Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
  • Moving too far away from a chest, or having it blow up, closes the inventory screen.
  • Fixed /kill.
  • Introduced leaf decay again. It acts differently from before.
  • You can now throw eggs.
    • Throwing an egg has a chance of spawning a chicken.
  • Added super exclusive clan cloaks for Mojang Employees.
    • ...and something else, which is even more rare (DeadMau5 skin only in use on Deadmau5's server).
  • Tooltips in inventory - When you mouse over an item, its name appears.
  • You can't store things in the inventory crafting fields anymore.
  • Dungeons are more common (?)
  • New constant splash text on the main menu: "Finally Beta!"

New Bugs:

  • When looking in a double chest you can't do anything with the two bottom rows in your inventory.
  • Players get disconnected after a short while on local Minecraft servers.
  • Game starting problem for some people (especially Mac).
  • Item duplication bug.
  • watercolor.png is unused.

Classic[modifica | modifica wikitesto]

La fase di sviluppo della Classic è cominciata il 10 Maggio 2009 ed è finita il 23 Dicembre 2009. È stata la seconda fase dello sviluppo di Minecraft dopo la Pre-classic ed è seguita dalla Indev.

Giocatore singolo e Survival Test[modifica | modifica wikitesto]

Version Title/Number Date of Addition Additions Summary
0.30 22 dicembre 2009
0.30 19 dicembre 2009
  • Prova per le ombre dei giocatori
  • Prova per Rana
  • Aggiunta la protezione dall'elusione di muri
0.30 8 dicembre 2009
  • Prova per il modello MD3 del giocatore
0.30 10 novembre 2009
  • Aggiunta la Pecora
  • Colpire una TNT accesa la fa raccogliere e quindi disinnescare
  • I profili gratuiti non possono più salvare la partita in multigiocatore
0.29_02 30 ottobre 2009
  • Corretto il bug per cui i giocatori si disconnettevano involontariamente dal server
0.29_01 29 ottobre 2009
  • Si può attivare/disattivare la pioggia in multigiocatore
  • Rimosse le frecce
  • Rimosso il bug per cui la bedrock era impossibile da distruggere
  • Opping/deopping a player makes changes instantaneous instead of having to relog
  • You can build through players
  • Names don't appear over players unless mouse is on them
  • Names no longer hidden in terrain
0.29 29 ottobre 2009
  • La TNT non funziona in modalità creativa
  • Si può raccogliere TNT cliccandovi sopra
0.28_01 27 ottobre 2009
  • Corretto il bug per cui i giocatori si uccidevano come fossero mob
0.28 27 ottobre 2009
  • Aggiunta la modalità creativa
  • Il tasto sinistro distrugge blocchi
  • Il tasto destro posa blocchi
  • I giocatori si possono spingere l'uno con l'altro
0.27 SURVIVAL TEST 25 ottobre 2009
  • La pecora rilascia lana, funghi e mangia erba
0.27 SURVIVAL TEST 25 ottobre 2009
  • Prova per la pecora
0.27 SURVIVAL TEST 24 ottobre 2009
  • Aggiunto il ragno
  • La pietra rilascia pietrisco
  • I blocchi di minerale grezzo rilasciano il blocco corrispondente
  • Il carbone grezzo rilascia mezzo blocco
  • F5 aggiunge o rimuove la pioggia
  • Aggiunta la barra di cambio per il framerate
  • Il giocatore inizia con 10 TNT
0.26 SURVIVAL TEST 24 ottobre 2009
0.26 SURVIVAL TEST 23 ottobre 2009
  • Prova del ragno
  • I funghi si generano solo sottoterra
0.26 SURVIVAL TEST 23 ottobre 2009
  • Prova per i mezzi blocchi terminata
0.26 SURVIVAL TEST 23 ottobre 2009
  • Prova per la schermata dell'inventario
0.26 SURVIVAL TEST 22 ottobre 2009
  • Pioggia più sottile
0.26 SURVIVAL TEST 22 ottobre 2009
  • Prova per il blocco di terra diviso a metà
  • Aggiunta la pioggia
0.26 SURVIVAL TEST 20 ottobre 2009
  • Le esplosioni dei Creeper non distruggono più pietra e derivati
  • Aggiunta l'animazione del fumo da un esplosione di Creeper
0.25 3 settembre 2009
  • Nemici "più pericolosi"
  • I maiali rilasciano funghi
  • Le frecce arrecano più danno
  • Quantità limitata di frecce
  • Gli scheletri lanciano frecce
  • Gli scheletri rilasciano frecce
  • Aggiunta la possibilità di salvare e caricare una partita
  • I mob si rigenerano
  • I mob isolati scompaiono dopo un po'
  • Se uno scheletro colpisce un altro scheletro, entrambi si combattono a morte
0.24 31 agosto 2009
  • Visuale più veloce
  • Nemici e giocatori saltano indietro quando vengono danneggiati
  • Aggiunto il Creeper
  • I funghi donano energia
  • Aggiunte le frecce
  • I nemici cadono a terra se uccisi
0.24 28 agosto 2009
  • Quando nessun blocco viene selezionato, a schermo compare la mano del giocatore
  • Il braccio ondeggia mentre rompe un blocco
  • I mob possono essere danneggiati
  • Danno da caduta aumentato
0.24 25 agosto 2009
  • Nuovo generatore di livelli
  • Più scogliere
  • Caverne più lunghe e strette
  • Aggiunti i fiori e i funghi
  • Aggiunto il punto di rigenerazione
  • È possibile la generazione di lava in superficie
  • Più si scende verso il basso, più le caverne si espandono
  • Il blocco selezionato nella barra di selezione viene visualizzato a schermo
  • Le foglie rilasciano arboscelli
  • Gli arboscelli diventano alberi
  • I mob si generano in gruppi
  • Mob e giocatori possono spingersi l'uno con l'altro
  • Rompere legna rilascia da 3 a 5 blocchi di legno
  • Sott'acqua la respirazione dura fino a 15 secondi
  • Aggiunto il danno da lava
0.24 22 agosto 2009
0.24 20 agosto 2009
  • Cartelli gettabili con testo preimpostato
  • Se si subisce danno, la barra dell'energia lampeggia
  • Sì è invulnerabili per qualche secondo dopo esser stati colpiti
  • Se si subisce danno, la barra dell'energia si scuote
0.24 18 agosto 2009
  • Aggiunta la barra dell'energia
  • Aggiunto il danno da caduta
0.24 14 agosto 2009
  • Aggiunti Zombi e Scheletri
  • Ognuno con un'armatura casuale
  • Tenendo premuto il tasto Attacca su un blocco, questo mostra l'animazione della crepa fino a rompersi
  • L'animazione della raccolta delle risorse è l'oggetto che si sposta verso l'alto
0.24 13 agosto 2009
  • Prova per l'impostazione "3D anaglifico"
  • Prova per l'armatura sui mob.
0.24 4 agosto 2009
  • Gestione delle risorse
  • Il gioco inizia con l'inventario vuoto
  • Rompere blocchi consente di raccoglierli e depositarli nell' inventario

Multigiocatore[modifica | modifica wikitesto]

Version Title/Number Date of Addition Additions Summary
0.23_01 12 luglio 2009
  • Cambiata la versione del sistema a 0.23_01
0.0.23a 11 luglio 2009
  • Cliccare sul nome di un giocatore dal menù tab consente di mettersi in contatto con lui
  • Nuova grafica per i pulsanti
  • Aggiunta la schermata "opzioni"
0.0.22 30 giugno 2009
  • Aggiunti diversi suoni per i blocchi
0.0.21a_01 23 giugno 2009
  • Corretto l' "hang bug"
0.0.21 23 giugno 2009
  • Determinata la causa dell' "hang bug"
0.0.20a_02 20 giugno 2009
  • Migliorato il framerate
  • Corretto il bug per cui gli utenti potevano distruggere la bedrock
0.0.20 20 giugno 2009
  • Il comando /solid genera della bedrock, distruttibile solo dagli amministratori
  • Aggiunti 16 blocchi di lana colorata
  • Blocco di fiore
  • Blocco di fungo
  • Blocco d'oro
  • L'inventario del giocatore è accessibile con B
  • Ritorna il pietrisco rimosso nella 0.0.19a.
0.0.19a_06 20 giugno 2009
  • Nuova texture per il vetro
0.0.19a 20 giugno 2009
  • Aggiunti il vetro e la spugna
  • Aggiunta l'animazione per lava e acqua
  • Migliorata l'UI
  • Pietrisco rimosso a causa di mancanza di spazio nell'UI
0.0.18a_02 14 giugno 2009
  • Prova per il vetro e la spugna
0.0.18a_01 14 giugno 2009
  • Corretti problemi di framerate
  • Differenziato il font di "l" e "I"
  • Disponibili i caratteri "|", "@", "$"
  • Corretto il carattere "{"
0.0.18a 14 giugno 2009
  • Aggiunta la possibilità di modificare le skin
0.0.17a 10 giugno 2009
  • Prova per le skin personalizzate
0.0.17a 10 giugno 2009
  • Aggiunto il comando /setspawn
  • Corretto il comando /banip
  • Prevenzione del server da inondazioni
  • Quando si invia un messaggio viene mostrata la chatlog
  • Quando si preme Tab ↹ vengono mostrati gli utenti in linea
0.0.16a_02 10 giugno 2009
  • Comando /broadcast cambiato in /say
0.0.16a 8 giugno 2009
  • Aggiunto il multigiocatore
0.0.15a 8 giugno 2009
  • Gli amministratori possono inserire comandi
  • Ridotta la larghezza di banda
  • Corretti bug minori
0.0.15a 3 giugno 2009
  • Il nome del giocatore è mostrato sopra la sua testa
  • Aggiunta la chat
0.0.15a 1° giugno 2009
  • Prova del multigiocatore

Indev[modifica | modifica wikitesto]

La Indev è una fase di sviluppo di Minecraft incominciata il 23 Dicembre 2009 e finita il 27 Febbraio 2010. Preceduta dalla fase Classic, è seguita dalla Infdev.

Minecraft Indev / 0.31[modifica | modifica wikitesto]

Version Title/Number Date of Addition Additions Summary
Minecraft Indev 23 febbraio 2010
  • Fare del pane necessita di meno grano
  • L'acqua lavora meglio
  • Rompere il legno rilascia blocchi di legno anziché assi
  • Il Pietrisco può essere cotto e diventare Pietra
  • Aggiunti i Quadri
Minecraft Indev 19 febbraio 2010
  • Aggiunta la fornace
  • Le pecore non rilasciano nulla
  • I maiali rilasciano costolette di maiale
  • I creeper rilasciano polvere da sparo
  • I ragni rilasciano Cordicelle
  • Gli scheletri rilasciano frecce
  • Gli zombi rilasciano carne marcia
  • L'Acciarino può essere fabbricato
Minecraft Indev 18 febbraio 2010
Minecraft Indev 14 febbraio 2010
  • Aggiunti i temi "foresta" e "paradiso"
Minecraft Indev 12 febbraio 2010
  • Ciclo dì/notte
Minecraft Indev 9 febbraio 2010
  • Nuovo modello per le armature
Minecraft Indev 6 febbraio 2010
0.31 5 febbraio 2010
  • Aggiunto il pulsante per la Difficoltà
  • La difficoltà "pacifica" impedisce ai mob di generarsi
  • Rimossa Rana
0.31 4 febbraio 2010
  • Gli animali si generano solo in aree illuminate
  • I mostri si generano solo in aree non illuminate
  • Pathfinding ottimizzato
0.31 4 febbraio 2010
  • I mob evitano scogliere, lava, ecc.
0.31 2 febbraio 2010
  • Aggiunto il vecchio formato MD3 per i mob
0.31 1° febbraio 2010
  • Acciarino reperibile dai mob
  • È indispensabile un piccone per rompere la pietra
  • I materiali più resistenti han bisogno dei migliori attrezzi
0.31 31 gennaio 2010
  • Gli attrezzi si danneggiano con l'uso
  • Cambia la durabilità per ogni attrezzo
  • Aggiunto lo schermo del titolo
  • Quando si è sott'acqua si vede la texture dell'acqua
  • Supporto per vecchi modelli dei mob
  • Corretti bug minori
0.31 30 gennaio 2010
0.31 29 gennaio 2010
  • Aggiunta la Fabbricazione
  • Premere il tasto destro su un oggetto nell'inventario consente di prendere una sola unità
  • Aggiunti e fabbricabili bastoni, picconi, Torce, spade e Asce
  • I mob MD3 vagano per la terra
  • Fabbricabili i blocchi di Ferro e d' Oro
  • Aggiunti gli smeraldi grezzi e gli smeraldi con la texture del diamante
0.31 28 gennaio 2010
  • Gli oggetti gettati hanno un modello 3D
0.31 26 gennaio 2010
  • La prima generazione avviene in una casetta di Pietrisco Muschioso insieme ad una baule con dentro una pila di ogni materiale
  • Aggiunti gli ingranaggi
0.31 25 gennaio 2010
  • Aggiunte le particelle dei blocchi
  • I materiali hanno diversa resistenza alle esplosioni
0.31 24 gennaio 2010
  • Aggiunte le bauli
  • Aggiunto il suono per le frecce
  • È possibile gettare un' intera pila di oggetti
0.31 22 gennaio 2010
  • I fluidi possono generarsi sulle isole fluttuanti
  • Meno caverne allagate
  • Aggiunti Arco e Frecce
  • Salvataggio e caricamento locale
  • Migliorate le esplosioni
0.31 13 gennaio 2010
  • Gli oceani hanno acqua infinita
  • Cambiata la fisica dell' acqua
  • L'acqua evapora (2/3 di probabilità) o si copia (1/3)
0.31 11 gennaio 2010
  • Aggiunto lo schermo intero, attivabile con F11
0.31 11 gennaio 2010
  • La lava brucia materiali infiammabili
  • Oggetti e mob possono andare a fuoco
  • Pala, piccone e ascia di ferro raccolgono i materiali il 400% più veloce
  • Aggiunta la Mela
  • Aggiunto l' Acciarino
  • Le isole hanno più sabbia
0.31 9 gennaio 2010
  • Aggiunto il Fuoco
  • La luce si espande più lontano
  • Torce leggermente più luminose
0.31 7 gennaio 2010
  • Aggiunti due temi per il mondo (normale, inferno)
0.31 6 gennaio 2010
  • Aggiunti diversi tipi di mondo (isola, fluttuante, piatto, originale)
  • Forma del mondo (quadrato, lungo, profondo)
  • Dimensioni del mondo (piccolo, normale, grande)
0.31 5 gennaio 2010
  • Nuovo motore di suono
0.31 25 dicembre 2009
  • Aggiunto il level rendering screenshot isometrico
  • Aggiunta la schermata Inventario
  • È possibile gettare gli oggetti
  • Gli oggetti gettati giacciono a terra
  • È possibile raccogliere oggetti e blocchi
0.31 23 dicembre 2009
  • Le foglie fanno ombra
  • L'erba cresce in aree illuminate
  • Aggiunte le torce
0.31 23 dicembre 2009
  • Aggiunta Rana con effetti di luce dinamica
  • I Giganti non si possono più generare

Infdev[modifica | modifica wikitesto]

A (?) denotes version's info here is guess-work, possibly incorrect.

The Infdev development phase started on February 27th, 2010 and ended on June 29th, 2010. It was preceded by Indev and followed by Alpha.

Version Title/Number Date of Addition Additions Summary
Minecraft Infdev June 27, 2010
  • Mob spawners given a unique ID, reducing crashes
  • Removed gears (later renamed to cogs)
Minecraft Infdev
(Seecret Friday 2)
June 25, 2010

New bugs:

  • Map generation now creates "bad chunk" areas of the map in which the player and all npcs stutter and move very slowly through, making the first appearance of the Far Lands.
Minecraft Infdev June 25, 2010
  • Save file format changed back to old format
Minecraft Infdev June 24, 2010
  • New save file format
  • Tweaked rail laying code
  • Better FPS
  • Less crashes
  • New crash report screen
  • Rideable Minecarts that can't be opened

New bugs:

  • When turning on a minecart track while riding a minecart, cameras turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right)
Minecraft Infdev
(Seecret Friday 1)
June 18, 2010
  • Minecarts and Minecart Tracks added
  • Gravel and sand fall realistically
  • Falling off bottom of map kills the player
  • Sky rendering tweaked
Minecraft Infdev (Tweak and bug fix update) June 17, 2010
  • Caves are much more interesting now, specifically:
    • Rooms now have 1-5 exits, instead of just 1, making natural hubs.
    • Caves are even more regional, with truly Swiss cheese areas being possible but rare
    • Springs, both water and lava, are more common
    • Increased variety in tunnel thickness, increasing the odds of branches
    • Added natural gravel and dirt under ground for more varied caves
  • Surface springs possible
  • Flowing water that touches flowing lava creates cobblestone
  • Flowing water that touches standing lava turns the lava into obsidian.
  • Lava springs don't spread
  • Getting stuck inside blocks causes suffocation
  • Water flows nicer
  • Fixed a few bugs in liquid spreading code
  • Fixed invisible waterfalls
  • Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
Minecraft Infdev (Caves, prettier water) June 16, 2010
  • Water now has more triangular prism shape rather than layers of flat blocks
  • Regional caves
  • Naturally occurring lava
  • Flowers and mushrooms
  • Fluid block springs can generate underground to make rivers
Minecraft Infdev (Dynamic water and Buckets) June 15, 2010
  • Leaves not near blocks will vanish again
  • FAST or FANCY options switch
  • Buckets added
  • Dynamic water
  • Days are now slightly longer than nights
  • ?
Minecraft Infdev June 11, 2010
  • 3D cloud layer
  • changed terrain generator
Minecraft Infdev June 8, 2010
  • Smarter door rotation logic
  • Can destroy signs easier
  • Shadows back
Minecraft Infdev June 7, 2010
Minecraft Infdev April 20, 2010
  • Faster and tweaked level generator
  • Saplings can grow into fancy trees
  • Pathfinder no longer mobs over cliffs in areas of map
Minecraft Infdev April 15, 2010
  • Mobs can spawn
Minecraft Infdev April 14, 2010
  • Fixed the crash bug when planting torches and plants
Minecraft Infdev April 13, 2010
  • New trees implemented using parts of Paul Spooner's Forester editor script[40][41]
  • Sand and gravel re-added
  • Lighting code fixed
Minecraft Infdev March 27, 2010
  • New terrain generator
    • Caves removed
  • Game automatically saves while playing
  • Player death causes all items to drop and respawns in starting location
Minecraft Infdev March 25, 2010
  • Caves, fire, grass-spreading, and farming re-added
  • Ore is now generated properly
Minecraft Infdev March 20, 2010
  • Furnaces and chests work
  • Trees re-added
  • Fewer crash bug
  • Randomly placed ore
Minecraft Infdev March 16, 2010
  • Entities work, resulting in ability to mine and drop resources
  • Arrows re-added
    • Shot Arrows spawn monsters
  • Craft in inventory
Minecraft Infdev March 13, 2010
  • Faster lighting sky brightness recalculation
  • Working lights
Minecraft Infdev February 27, 2010
  • Infinite map test
    • Used same method of generation as /indev/'s
    • Long line of obsidian on the axes
    • Renamed gears to cogs
    • Large Brick Pyramids were generated in the world, for testing purposes.
  • Golden Apple added

Pre-classic[modifica | modifica wikitesto]

Lo sviluppo della serie di versioni "Pre-classic" è stata la prima fase di sviluppo di Minecraft ed è stata seguita dalla serie Classic. È iniziata il 10 Maggio 2009 e si è conclusa il 16 Maggio dello stesso anno.

Titolo versione Data di aggiunta Cambiamenti rilevanti
Pre 0.0.9a (rd-161348) 16 maggio 2009
  • Corretto il glitch per il quale certe aree della mappa rimanevano invisibili
  • Aggiunti gli Arboscelli
  • Aggiunte le texture di Acqua e Lava nel file terrain.png del sistema
  • Scurita la texture degli Assi di legno da 30px a 30px.
Pre 0.0.9a (rd-160052) 15 maggio 2009
  • Aggiunto un semplice generatore di mondi
  • Aggiunto il supporto per blocchi differenti
  • Aggiunte particelle che consentono un'animazione quando un blocco viene distrutto
  • Aggiunto il supporto per blocchi dinamici
  • Sotto la luce l'erba cresce sul blocco di Terra
  • Copie del giocatore possono essere generate col pulsante 'G'
  • Aggiunta la possibilità di scegliere blocchi
  • Aggiunti Terra, Pietra e Assi di legno
  • Aggiunta la modalità Schermo intero
Pre 0.0.9a 14 maggio 2009
  • Il gioco viene rinominato "Minecraft"[42]
Pre 0.0.9a (rd-132328) 13 maggio 2009
  • Aggiunto Il giocatore
  • Cambiata la texture dell'erba (più chiara)
Pre 0.0.9a (rd-132211) 13 maggio 2009
  • Aggiunta la possibilità di distruggere e piazzare blocchi. L'indicatore di quale blocco si sta guardando è indicata con un quadrato bianco sulla faccia del cubo verso cui si è rivolti.
Pre 0.0.0 10 maggio 2009

Collegamenti[modifica | modifica wikitesto]

  1. http://i39.tinypic.com/ztx3jd.png
  2. http://www.minecraftwiki.net/wiki/Pumpkin_seed#Bugs
  3. notchtweet:85802201267707904
  4. jebtweet:86692109700186114
  5. jebtweet:86766465998520320
  6. Bonemeal grows grass: http://twitter.com/notch/status/75484766924845056
  7. http://www.minecraftforum.net/topic/354266-166-mob-spawn-bug-thread/
  8. http://notch.tumblr.com/post/5945205026/what-the-framerate-limiter-does
  9. http://i22.fastpic.ru/big/2011/0531/4d/4bd0945bf4458d3defbd5962060e284d.png
  10. http://www.youtube.com/watch?v=qLcHGqYCZjE
  11. 11,0 11,1 http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200639.png
  12. 12,0 12,1 http://i1204.photobucket.com/albums/bb402/speratus/2011-05-27_200700.png
  13. http://img718.imageshack.us/img718/1064/fpslimitfault.png
  14. http://img696.imageshack.us/img696/7698/20110528111555.png
  15. http://pinchaser.com/minecraft/2011-05-28_14.26.13.png
  16. http://www.youtube.com/watch?v=dqKoRIRP09M
  17. http://img806.imageshack.us/img806/6624/beta164.jpg
  18. http://www.nexon.lv/games/files/minecraft/bugs/1.6.4_achievement_bug.png
  19. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_161614.png
  20. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/Minecraft/2011-05-26_162909.png
  21. http://imageshack.us/g/580/20110527085934.png/
  22. http://i203.photobucket.com/albums/aa71/EyesOnMeStudios/2011-05-26_200751.png
  23. http://getsatisfaction.com/mojang/topics/bug_1_6
  24. 24,0 24,1 24,2 File:SavingChunksCrash.png
  25. http://www.youtube.com/watch?v=6FoFZxQ3bq4
  26. http://www.youtube.com/watch?v=jlJV_6e5nas
  27. http://s1097.photobucket.com/albums/g348/Reazun78/Minecraft/?action=view&current=trapdoortexturebug.gif
  28. notchtweet:74803980491956224
  29. http://www.reddit.com/r/Minecraft/comments/h0ufm/has_anyone_noticed_this_bug_with_mobs_they_cant/
  30. http://www.reddit.com/r/Minecraft/comments/gukds/spawnrate_up_to_the_roof_in_15/
  31. http://imgur.com/IUptM
  32. jebtweet:54832115665207296
  33. jebtweet:53757304130113536
  34. jebtweet:54822233629138944
  35. http://notch.tumblr.com/post/3428176687/server-downtime-and-a-new-launcher
  36. http://notch.tumblr.com/post/2744150759/minecraft-beta-1-2-01-less-bugs-more-framerates
  37. http://getsatisfaction.com/mojang/topics/will_slimes_ever_return_to_minecraft
  38. jebtweet:25613462411415552
  39. http://notch.tumblr.com/post/2390438980/minor-patch-1-0-01-more-bugfixes-tomorrow
  40. http://www.peripheralarbor.com/minecraft/minecraftscriptphotojournal.html
  41. http://notch.tumblr.com/post/506311060/still-going-slow-but-heres-a-new-screenshot
  42. http://notch.tumblr.com/post/107676487/minecraft-order-of-the-stone