Nessun oggetto della modifica |
Nessun oggetto della modifica |
||
Riga 4: | Riga 4: | ||
pos = 256, |
pos = 256, |
||
sheetsize = 256, |
sheetsize = 256, |
||
− | url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version= |
+ | url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1558555770890', '' ), |
}, |
}, |
||
sections = { |
sections = { |
||
{ name = 'Landscape', id = 3 }, |
{ name = 'Landscape', id = 3 }, |
||
+ | { name = 'Gameplay and transport', id = 7 }, |
||
{ name = 'Structures', id = 4 }, |
{ name = 'Structures', id = 4 }, |
||
{ name = 'Dimensions', id = 5 }, |
{ name = 'Dimensions', id = 5 }, |
||
Riga 15: | Riga 16: | ||
}, |
}, |
||
ids = { |
ids = { |
||
⚫ | |||
['abandoned-mineshaft'] = { pos = 44, section = 4 }, |
['abandoned-mineshaft'] = { pos = 44, section = 4 }, |
||
altitude = { pos = 24, section = 1 }, |
altitude = { pos = 24, section = 1 }, |
||
ambience = { pos = 8, section = 1 }, |
ambience = { pos = 8, section = 1 }, |
||
amplified = { pos = 21, section = 6 }, |
amplified = { pos = 21, section = 6 }, |
||
⚫ | |||
basin = { pos = 68, section = 3 }, |
basin = { pos = 68, section = 3 }, |
||
beach = { pos = 73, section = 3 }, |
beach = { pos = 73, section = 3 }, |
||
['beacon-pyramid'] = { pos = 54, section = 4 }, |
['beacon-pyramid'] = { pos = 54, section = 4 }, |
||
⚫ | |||
biomes = { pos = 25, section = 3 }, |
biomes = { pos = 25, section = 3 }, |
||
⚫ | |||
blocks = { pos = 10, section = 1 }, |
blocks = { pos = 10, section = 1 }, |
||
['brick-pyramid'] = { pos = 56, section = 4 }, |
['brick-pyramid'] = { pos = 56, section = 4 }, |
||
Riga 33: | Riga 34: | ||
cavern = { pos = 30, section = 3 }, |
cavern = { pos = 30, section = 3 }, |
||
['chorus-tree'] = { pos = 88, section = 3 }, |
['chorus-tree'] = { pos = 88, section = 3 }, |
||
⚫ | |||
chunks = { pos = 9, section = 1 }, |
chunks = { pos = 9, section = 1 }, |
||
⚫ | |||
clouds = { pos = 23, section = 2 }, |
clouds = { pos = 23, section = 2 }, |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | crawling = { pos = 113, section = 7 }, |
||
⚫ | |||
customized = { pos = 64, section = 6 }, |
customized = { pos = 64, section = 6 }, |
||
− | ['customized-world-type'] = { pos = 64, section = 6 }, |
||
['daniel-rosenfeld'] = { pos = 8, section = 1 }, |
['daniel-rosenfeld'] = { pos = 8, section = 1 }, |
||
day = { pos = 100, section = 2 }, |
day = { pos = 100, section = 2 }, |
||
⚫ | |||
['day-night-cycle'] = { pos = 22, section = 2 }, |
['day-night-cycle'] = { pos = 22, section = 2 }, |
||
debug = { pos = 61, section = 6 }, |
debug = { pos = 61, section = 6 }, |
||
['debug-mode'] = { pos = 61, section = 6 }, |
['debug-mode'] = { pos = 61, section = 6 }, |
||
default = { pos = 62, section = 6 }, |
default = { pos = 62, section = 6 }, |
||
− | [' |
+ | ['desert-pyramid'] = { pos = 39, section = 4 }, |
['desert-temple'] = { pos = 39, section = 4 }, |
['desert-temple'] = { pos = 39, section = 4 }, |
||
['desert-well'] = { pos = 37, section = 4 }, |
['desert-well'] = { pos = 37, section = 4 }, |
||
dimensions = { pos = 93, section = 5 }, |
dimensions = { pos = 93, section = 5 }, |
||
dungeon = { pos = 43, section = 4 }, |
dungeon = { pos = 43, section = 4 }, |
||
⚫ | |||
embankment = { pos = 96, section = 3 }, |
embankment = { pos = 96, section = 3 }, |
||
− | [' |
+ | ['enchanting-library'] = { pos = 112, section = 4 }, |
['end-city'] = { pos = 53, section = 4 }, |
['end-city'] = { pos = 53, section = 4 }, |
||
⚫ | |||
['end-gateway'] = { pos = 52, section = 4 }, |
['end-gateway'] = { pos = 52, section = 4 }, |
||
⚫ | |||
['end-islands'] = { pos = 89, section = 3 }, |
['end-islands'] = { pos = 89, section = 3 }, |
||
['end-portal'] = { pos = 46, section = 4 }, |
['end-portal'] = { pos = 46, section = 4 }, |
||
entities = { pos = 4, section = 1 }, |
entities = { pos = 4, section = 1 }, |
||
⚫ | |||
['exit-portal'] = { pos = 51, section = 4 }, |
['exit-portal'] = { pos = 51, section = 4 }, |
||
explosion = { pos = 95, section = 1 }, |
explosion = { pos = 95, section = 1 }, |
||
⚫ | |||
['far-lands'] = { pos = 18, section = 3 }, |
['far-lands'] = { pos = 18, section = 3 }, |
||
['first-quarter-moon'] = { pos = 81, section = 2 }, |
['first-quarter-moon'] = { pos = 81, section = 2 }, |
||
['floating-island'] = { pos = 71, section = 3 }, |
['floating-island'] = { pos = 71, section = 3 }, |
||
⚫ | |||
fluids = { pos = 11, section = 1 }, |
fluids = { pos = 11, section = 1 }, |
||
fog = { pos = 94, section = 2 }, |
fog = { pos = 94, section = 2 }, |
||
⚫ | |||
fossil = { pos = 79, section = 3 }, |
fossil = { pos = 79, section = 3 }, |
||
['full-moon'] = { pos = 16, section = 2 }, |
['full-moon'] = { pos = 16, section = 2 }, |
||
Riga 76: | Riga 73: | ||
['gravel-beach'] = { pos = 74, section = 3 }, |
['gravel-beach'] = { pos = 74, section = 3 }, |
||
hill = { pos = 66, section = 3 }, |
hill = { pos = 66, section = 3 }, |
||
⚫ | |||
['huge-mushroom'] = { pos = 34, section = 3 }, |
['huge-mushroom'] = { pos = 34, section = 3 }, |
||
⚫ | |||
['ice-spike'] = { pos = 35, section = 3 }, |
['ice-spike'] = { pos = 35, section = 3 }, |
||
⚫ | |||
igloo = { pos = 42, section = 4 }, |
igloo = { pos = 42, section = 4 }, |
||
['indev-house'] = { pos = 105, section = 4 }, |
['indev-house'] = { pos = 105, section = 4 }, |
||
island = { pos = 90, section = 3 }, |
island = { pos = 90, section = 3 }, |
||
⚫ | |||
items = { pos = 2, section = 1 }, |
items = { pos = 2, section = 1 }, |
||
⚫ | |||
['jungle-temple'] = { pos = 40, section = 4 }, |
['jungle-temple'] = { pos = 40, section = 4 }, |
||
lake = { pos = 69, section = 3 }, |
lake = { pos = 69, section = 3 }, |
||
Riga 94: | Riga 88: | ||
['lava-spring'] = { pos = 91, section = 3 }, |
['lava-spring'] = { pos = 91, section = 3 }, |
||
light = { pos = 7, section = 2 }, |
light = { pos = 7, section = 2 }, |
||
⚫ | |||
liquids = { pos = 11, section = 1 }, |
liquids = { pos = 11, section = 1 }, |
||
loops = { pos = 8, section = 1 }, |
loops = { pos = 8, section = 1 }, |
||
Riga 101: | Riga 94: | ||
midnight = { pos = 104, section = 2 }, |
midnight = { pos = 104, section = 2 }, |
||
['mineral-vein'] = { pos = 32, section = 3 }, |
['mineral-vein'] = { pos = 32, section = 3 }, |
||
− | + | mineshaft = { pos = 44, section = 4 }, |
|
mobs = { pos = 6, section = 1 }, |
mobs = { pos = 6, section = 1 }, |
||
⚫ | |||
moon = { pos = 16, section = 2 }, |
moon = { pos = 16, section = 2 }, |
||
⚫ | |||
['moss-stone-boulder'] = { pos = 36, section = 3 }, |
['moss-stone-boulder'] = { pos = 36, section = 3 }, |
||
mountain = { pos = 67, section = 3 }, |
mountain = { pos = 67, section = 3 }, |
||
⚫ | |||
music = { pos = 8, section = 1 }, |
music = { pos = 8, section = 1 }, |
||
− | nether = { pos = 13, section = 5 }, |
||
['nether-cave'] = { pos = 92, section = 3 }, |
['nether-cave'] = { pos = 92, section = 3 }, |
||
['nether-fortress'] = { pos = 60, section = 4 }, |
['nether-fortress'] = { pos = 60, section = 4 }, |
||
Riga 117: | Riga 108: | ||
night = { pos = 103, section = 2 }, |
night = { pos = 103, section = 2 }, |
||
noon = { pos = 101, section = 2 }, |
noon = { pos = 101, section = 2 }, |
||
− | ['npc-village'] = { pos = 47, section = 4 }, |
||
['obsidian-pillar'] = { pos = 50, section = 4 }, |
['obsidian-pillar'] = { pos = 50, section = 4 }, |
||
− | ['obsidian-pillars'] = { pos = 50, section = 4 }, |
||
['obsidian-platform'] = { pos = 49, section = 4 }, |
['obsidian-platform'] = { pos = 49, section = 4 }, |
||
['obsidian-wall'] = { pos = 57, section = 1 }, |
['obsidian-wall'] = { pos = 57, section = 1 }, |
||
Riga 127: | Riga 116: | ||
overworld = { pos = 12, section = 5 }, |
overworld = { pos = 12, section = 5 }, |
||
player = { pos = 5, section = 1 }, |
player = { pos = 5, section = 1 }, |
||
− | portal = { pos = 48, section = 4 }, |
||
rain = { pos = 27, section = 2 }, |
rain = { pos = 27, section = 2 }, |
||
ravine = { pos = 31, section = 3 }, |
ravine = { pos = 31, section = 3 }, |
||
− | reactor = { pos = 55, section = 4 }, |
||
− | ['renewable-resource'] = { pos = 3, section = 1 }, |
||
['renewable-resources'] = { pos = 3, section = 1 }, |
['renewable-resources'] = { pos = 3, section = 1 }, |
||
river = { pos = 77, section = 3 }, |
river = { pos = 77, section = 3 }, |
||
− | sea = { pos = 76, section = 3 }, |
||
shipwreck = { pos = 107, section = 2 }, |
shipwreck = { pos = 107, section = 2 }, |
||
⚫ | |||
⚫ | |||
['sky-dimension'] = { pos = 19, section = 5 }, |
['sky-dimension'] = { pos = 19, section = 5 }, |
||
⚫ | |||
⚫ | |||
snowfall = { pos = 28, section = 2 }, |
snowfall = { pos = 28, section = 2 }, |
||
sound = { pos = 8, section = 1 }, |
sound = { pos = 8, section = 1 }, |
||
sounds = { pos = 8, section = 1 }, |
sounds = { pos = 8, section = 1 }, |
||
spring = { pos = 72, section = 3 }, |
spring = { pos = 72, section = 3 }, |
||
⚫ | |||
⚫ | |||
['stone-beach'] = { pos = 75, section = 3 }, |
['stone-beach'] = { pos = 75, section = 3 }, |
||
['stone-platform'] = { pos = 98, section = 4 }, |
['stone-platform'] = { pos = 98, section = 4 }, |
||
− | storm = { pos = 29, section = 2 }, |
||
stronghold = { pos = 45, section = 4 }, |
stronghold = { pos = 45, section = 4 }, |
||
sun = { pos = 15, section = 2 }, |
sun = { pos = 15, section = 2 }, |
||
Riga 150: | Riga 140: | ||
superflat = { pos = 63, section = 6 }, |
superflat = { pos = 63, section = 6 }, |
||
surface = { pos = 65, section = 1 }, |
surface = { pos = 65, section = 1 }, |
||
− | ['surface-layer'] = { pos = 65, section = 1 }, |
||
['swamp-hut'] = { pos = 38, section = 4 }, |
['swamp-hut'] = { pos = 38, section = 4 }, |
||
⚫ | |||
⚫ | |||
['the-end'] = { pos = 14, section = 5 }, |
['the-end'] = { pos = 14, section = 5 }, |
||
['the-nether'] = { pos = 13, section = 5 }, |
['the-nether'] = { pos = 13, section = 5 }, |
||
− | ['the-overworld'] = { pos = 12, section = 5 }, |
||
− | ['the-player'] = { pos = 5, section = 1 }, |
||
['the-void'] = { pos = 17, section = 2 }, |
['the-void'] = { pos = 17, section = 2 }, |
||
thunderstorm = { pos = 29, section = 2 }, |
thunderstorm = { pos = 29, section = 2 }, |
||
Riga 171: | Riga 160: | ||
['woodland-mansion'] = { pos = 80, section = 4 }, |
['woodland-mansion'] = { pos = 80, section = 4 }, |
||
['world-border'] = { pos = 78, section = 1 }, |
['world-border'] = { pos = 78, section = 1 }, |
||
− | ['world-borders'] = { pos = 78, section = 1 }, |
||
['world-boundary'] = { pos = 26, section = 1 }, |
['world-boundary'] = { pos = 26, section = 1 }, |
||
}, |
}, |
Versione delle 14:04, 13 lug 2019
Questa è la pagina di documentazione e verrà essere trascritta sulla pagina module. Vedi Template:Documentazione per più informazioni
Implementa {{SpriteAmbiente}}
.
Tutti gli sprite
Landscape
basin
beach
biomes
buffet-mode
buried-treasure
cave
cavern
chorus-tree
embankment
end-islands
far-lands
floating-island
fossil
glowstone-cluster
gravel-beach
hill
huge-mushroom
ice-spike
island
lake
lava-lake
lava-sea
lava-spring
mineral-vein
ore-vein
moss-stone-boulder
mountain
nether-cave
ocean
ravine
river
spring
stone-beach
tree
Gameplay and transport
crawling
crawling-boxer-alex
sitting
sitting-cyclist-steve
sneaking
sneaking-steve
sprinting
sprinting-alex
swimming
swimming-tennis-alex
Structures
abandoned-badlands-mineshaft
badlands-mineshaft
abandoned-mineshaft
mineshaft
beacon-pyramid
brick-pyramid
conduit
conduit-frame
coral-reef
desert-pyramid
desert-temple
desert-well
dungeon
enchanting-library
end-city
end-gateway
end-portal
exit-portal
fortress
nether-fortress
igloo
indev-house
jungle-pyramid
jungle-temple
mansion
woodland-mansion
monument
ocean-monument
nether-portal
nether-reactor
obsidian-pillar
obsidian-platform
stone-platform
stronghold
swamp-hut
witch-hut
village
Dimensions
dimensions
overworld
sky-dimension
the-end
the-nether
Environment
clouds
day
day-night-cycle
first-quarter-moon
fog
full-moon
moon
last-quarter-moon
light
midnight
new-moon
night
noon
rain
shipwreck
snowfall
winter-mode
sun
sunrise
sunset
the-void
void
thunderstorm
underwater-ruins
waning-crescent-moon
waning-gibbous-moon
waxing-crescent-moon
waxing-gibbous-moon
weather
Types
amplified
customized
debug
debug-mode
default
large-biomes
superflat
Miscellaneous
altitude
ambience
c418
daniel-rosenfeld
loops
music
sound
sounds
blocks
chunks
entities
explosion
fluids
liquids
items
map
mobs
obsidian-wall
player
renewable-resources
surface
world-border
world-boundary
return {
settings = {
image = 'EnvCSS.png',
pos = 256,
sheetsize = 256,
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1558555770890', '' ),
},
sections = {
{ name = 'Landscape', id = 3 },
{ name = 'Gameplay and transport', id = 7 },
{ name = 'Structures', id = 4 },
{ name = 'Dimensions', id = 5 },
{ name = 'Environment', id = 2 },
{ name = 'Types', id = 6 },
{ name = 'Miscellaneous', id = 1 },
},
ids = {
['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
['abandoned-mineshaft'] = { pos = 44, section = 4 },
altitude = { pos = 24, section = 1 },
ambience = { pos = 8, section = 1 },
amplified = { pos = 21, section = 6 },
['badlands-mineshaft'] = { pos = 110, section = 4 },
basin = { pos = 68, section = 3 },
beach = { pos = 73, section = 3 },
['beacon-pyramid'] = { pos = 54, section = 4 },
biomes = { pos = 25, section = 3 },
blocks = { pos = 10, section = 1 },
['brick-pyramid'] = { pos = 56, section = 4 },
['buffet-mode'] = { pos = 25, section = 3 },
['buried-treasure'] = { pos = 108, section = 3 },
c418 = { pos = 8, section = 1 },
cave = { pos = 30, section = 3 },
cavern = { pos = 30, section = 3 },
['chorus-tree'] = { pos = 88, section = 3 },
chunks = { pos = 9, section = 1 },
clouds = { pos = 23, section = 2 },
conduit = { pos = 111, section = 4 },
['conduit-frame'] = { pos = 111, section = 4 },
['coral-reef'] = { pos = 109, section = 4 },
crawling = { pos = 113, section = 7 },
['crawling-boxer-alex'] = { pos = 113, section = 7 },
customized = { pos = 64, section = 6 },
['daniel-rosenfeld'] = { pos = 8, section = 1 },
day = { pos = 100, section = 2 },
['day-night-cycle'] = { pos = 22, section = 2 },
debug = { pos = 61, section = 6 },
['debug-mode'] = { pos = 61, section = 6 },
default = { pos = 62, section = 6 },
['desert-pyramid'] = { pos = 39, section = 4 },
['desert-temple'] = { pos = 39, section = 4 },
['desert-well'] = { pos = 37, section = 4 },
dimensions = { pos = 93, section = 5 },
dungeon = { pos = 43, section = 4 },
embankment = { pos = 96, section = 3 },
['enchanting-library'] = { pos = 112, section = 4 },
['end-city'] = { pos = 53, section = 4 },
['end-gateway'] = { pos = 52, section = 4 },
['end-islands'] = { pos = 89, section = 3 },
['end-portal'] = { pos = 46, section = 4 },
entities = { pos = 4, section = 1 },
['exit-portal'] = { pos = 51, section = 4 },
explosion = { pos = 95, section = 1 },
['far-lands'] = { pos = 18, section = 3 },
['first-quarter-moon'] = { pos = 81, section = 2 },
['floating-island'] = { pos = 71, section = 3 },
fluids = { pos = 11, section = 1 },
fog = { pos = 94, section = 2 },
fortress = { pos = 60, section = 4 },
fossil = { pos = 79, section = 3 },
['full-moon'] = { pos = 16, section = 2 },
['glowstone-cluster'] = { pos = 58, section = 3 },
['gravel-beach'] = { pos = 74, section = 3 },
hill = { pos = 66, section = 3 },
['huge-mushroom'] = { pos = 34, section = 3 },
['ice-spike'] = { pos = 35, section = 3 },
igloo = { pos = 42, section = 4 },
['indev-house'] = { pos = 105, section = 4 },
island = { pos = 90, section = 3 },
items = { pos = 2, section = 1 },
['jungle-pyramid'] = { pos = 40, section = 4 },
['jungle-temple'] = { pos = 40, section = 4 },
lake = { pos = 69, section = 3 },
['large-biomes'] = { pos = 20, section = 6 },
['last-quarter-moon'] = { pos = 82, section = 2 },
['lava-lake'] = { pos = 70, section = 3 },
['lava-sea'] = { pos = 59, section = 3 },
['lava-spring'] = { pos = 91, section = 3 },
light = { pos = 7, section = 2 },
liquids = { pos = 11, section = 1 },
loops = { pos = 8, section = 1 },
mansion = { pos = 80, section = 4 },
map = { pos = 1, section = 1 },
midnight = { pos = 104, section = 2 },
['mineral-vein'] = { pos = 32, section = 3 },
mineshaft = { pos = 44, section = 4 },
mobs = { pos = 6, section = 1 },
monument = { pos = 41, section = 4 },
moon = { pos = 16, section = 2 },
['moss-stone-boulder'] = { pos = 36, section = 3 },
mountain = { pos = 67, section = 3 },
music = { pos = 8, section = 1 },
['nether-cave'] = { pos = 92, section = 3 },
['nether-fortress'] = { pos = 60, section = 4 },
['nether-portal'] = { pos = 48, section = 4 },
['nether-reactor'] = { pos = 55, section = 4 },
['new-moon'] = { pos = 83, section = 2 },
night = { pos = 103, section = 2 },
noon = { pos = 101, section = 2 },
['obsidian-pillar'] = { pos = 50, section = 4 },
['obsidian-platform'] = { pos = 49, section = 4 },
['obsidian-wall'] = { pos = 57, section = 1 },
ocean = { pos = 76, section = 3 },
['ocean-monument'] = { pos = 41, section = 4 },
['ore-vein'] = { pos = 32, section = 3 },
overworld = { pos = 12, section = 5 },
player = { pos = 5, section = 1 },
rain = { pos = 27, section = 2 },
ravine = { pos = 31, section = 3 },
['renewable-resources'] = { pos = 3, section = 1 },
river = { pos = 77, section = 3 },
shipwreck = { pos = 107, section = 2 },
sitting = { pos = 114, section = 7 },
['sitting-cyclist-steve'] = { pos = 114, section = 7 },
['sky-dimension'] = { pos = 19, section = 5 },
sneaking = { pos = 115, section = 7 },
['sneaking-steve'] = { pos = 115, section = 7 },
snowfall = { pos = 28, section = 2 },
sound = { pos = 8, section = 1 },
sounds = { pos = 8, section = 1 },
spring = { pos = 72, section = 3 },
sprinting = { pos = 116, section = 7 },
['sprinting-alex'] = { pos = 116, section = 7 },
['stone-beach'] = { pos = 75, section = 3 },
['stone-platform'] = { pos = 98, section = 4 },
stronghold = { pos = 45, section = 4 },
sun = { pos = 15, section = 2 },
sunrise = { pos = 99, section = 2 },
sunset = { pos = 102, section = 2 },
superflat = { pos = 63, section = 6 },
surface = { pos = 65, section = 1 },
['swamp-hut'] = { pos = 38, section = 4 },
swimming = { pos = 117, section = 7 },
['swimming-tennis-alex'] = { pos = 117, section = 7 },
['the-end'] = { pos = 14, section = 5 },
['the-nether'] = { pos = 13, section = 5 },
['the-void'] = { pos = 17, section = 2 },
thunderstorm = { pos = 29, section = 2 },
tree = { pos = 33, section = 3 },
['underwater-ruins'] = { pos = 106, section = 2 },
village = { pos = 47, section = 4 },
void = { pos = 17, section = 2 },
['waning-crescent-moon'] = { pos = 84, section = 2 },
['waning-gibbous-moon'] = { pos = 85, section = 2 },
['waxing-crescent-moon'] = { pos = 86, section = 2 },
['waxing-gibbous-moon'] = { pos = 87, section = 2 },
weather = { pos = 97, section = 2 },
['winter-mode'] = { pos = 28, section = 2 },
['witch-hut'] = { pos = 38, section = 4 },
['woodland-mansion'] = { pos = 80, section = 4 },
['world-border'] = { pos = 78, section = 1 },
['world-boundary'] = { pos = 26, section = 1 },
},
}