Minecraft Wiki
Nessun oggetto della modifica
Nessun oggetto della modifica
Riga 4: Riga 4:
 
pos = 256,
 
pos = 256,
 
sheetsize = 256,
 
sheetsize = 256,
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1526508227214' ),
+
url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1558555770890', '' ),
 
},
 
},
 
sections = {
 
sections = {
 
{ name = 'Landscape', id = 3 },
 
{ name = 'Landscape', id = 3 },
  +
{ name = 'Gameplay and transport', id = 7 },
 
{ name = 'Structures', id = 4 },
 
{ name = 'Structures', id = 4 },
 
{ name = 'Dimensions', id = 5 },
 
{ name = 'Dimensions', id = 5 },
Riga 15: Riga 16:
 
},
 
},
 
ids = {
 
ids = {
 
['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
 
['abandoned-mineshaft'] = { pos = 44, section = 4 },
 
['abandoned-mineshaft'] = { pos = 44, section = 4 },
 
altitude = { pos = 24, section = 1 },
 
altitude = { pos = 24, section = 1 },
 
ambience = { pos = 8, section = 1 },
 
ambience = { pos = 8, section = 1 },
 
amplified = { pos = 21, section = 6 },
 
amplified = { pos = 21, section = 6 },
 
['badlands-mineshaft'] = { pos = 110, section = 4 },
 
basin = { pos = 68, section = 3 },
 
basin = { pos = 68, section = 3 },
 
beach = { pos = 73, section = 3 },
 
beach = { pos = 73, section = 3 },
 
['beacon-pyramid'] = { pos = 54, section = 4 },
 
['beacon-pyramid'] = { pos = 54, section = 4 },
biome = { pos = 25, section = 3 },
 
 
biomes = { pos = 25, section = 3 },
 
biomes = { pos = 25, section = 3 },
block = { pos = 10, section = 1 },
 
 
blocks = { pos = 10, section = 1 },
 
blocks = { pos = 10, section = 1 },
 
['brick-pyramid'] = { pos = 56, section = 4 },
 
['brick-pyramid'] = { pos = 56, section = 4 },
Riga 33: Riga 34:
 
cavern = { pos = 30, section = 3 },
 
cavern = { pos = 30, section = 3 },
 
['chorus-tree'] = { pos = 88, section = 3 },
 
['chorus-tree'] = { pos = 88, section = 3 },
chunk = { pos = 9, section = 1 },
 
 
chunks = { pos = 9, section = 1 },
 
chunks = { pos = 9, section = 1 },
cloud = { pos = 23, section = 2 },
 
 
clouds = { pos = 23, section = 2 },
 
clouds = { pos = 23, section = 2 },
 
conduit = { pos = 111, section = 4 },
 
['conduit-frame'] = { pos = 111, section = 4 },
 
['coral-reef'] = { pos = 109, section = 4 },
  +
crawling = { pos = 113, section = 7 },
 
['crawling-boxer-alex'] = { pos = 113, section = 7 },
 
customized = { pos = 64, section = 6 },
 
customized = { pos = 64, section = 6 },
['customized-world-type'] = { pos = 64, section = 6 },
 
 
['daniel-rosenfeld'] = { pos = 8, section = 1 },
 
['daniel-rosenfeld'] = { pos = 8, section = 1 },
 
day = { pos = 100, section = 2 },
 
day = { pos = 100, section = 2 },
['day-night'] = { pos = 22, section = 2 },
 
 
['day-night-cycle'] = { pos = 22, section = 2 },
 
['day-night-cycle'] = { pos = 22, section = 2 },
 
debug = { pos = 61, section = 6 },
 
debug = { pos = 61, section = 6 },
 
['debug-mode'] = { pos = 61, section = 6 },
 
['debug-mode'] = { pos = 61, section = 6 },
 
default = { pos = 62, section = 6 },
 
default = { pos = 62, section = 6 },
['default-world-type'] = { pos = 62, section = 6 },
+
['desert-pyramid'] = { pos = 39, section = 4 },
 
['desert-temple'] = { pos = 39, section = 4 },
 
['desert-temple'] = { pos = 39, section = 4 },
 
['desert-well'] = { pos = 37, section = 4 },
 
['desert-well'] = { pos = 37, section = 4 },
 
dimensions = { pos = 93, section = 5 },
 
dimensions = { pos = 93, section = 5 },
 
dungeon = { pos = 43, section = 4 },
 
dungeon = { pos = 43, section = 4 },
dungeons = { pos = 43, section = 4 },
 
 
embankment = { pos = 96, section = 3 },
 
embankment = { pos = 96, section = 3 },
['end'] = { pos = 14, section = 5 },
+
['enchanting-library'] = { pos = 112, section = 4 },
 
['end-city'] = { pos = 53, section = 4 },
 
['end-city'] = { pos = 53, section = 4 },
['end-fountain'] = { pos = 51, section = 4 },
 
 
['end-gateway'] = { pos = 52, section = 4 },
 
['end-gateway'] = { pos = 52, section = 4 },
['end-gateway-portal'] = { pos = 52, section = 4 },
 
 
['end-islands'] = { pos = 89, section = 3 },
 
['end-islands'] = { pos = 89, section = 3 },
 
['end-portal'] = { pos = 46, section = 4 },
 
['end-portal'] = { pos = 46, section = 4 },
 
entities = { pos = 4, section = 1 },
 
entities = { pos = 4, section = 1 },
entity = { pos = 4, section = 1 },
 
 
['exit-portal'] = { pos = 51, section = 4 },
 
['exit-portal'] = { pos = 51, section = 4 },
 
explosion = { pos = 95, section = 1 },
 
explosion = { pos = 95, section = 1 },
['far-land'] = { pos = 18, section = 3 },
 
 
['far-lands'] = { pos = 18, section = 3 },
 
['far-lands'] = { pos = 18, section = 3 },
 
['first-quarter-moon'] = { pos = 81, section = 2 },
 
['first-quarter-moon'] = { pos = 81, section = 2 },
 
['floating-island'] = { pos = 71, section = 3 },
 
['floating-island'] = { pos = 71, section = 3 },
fluid = { pos = 11, section = 1 },
 
 
fluids = { pos = 11, section = 1 },
 
fluids = { pos = 11, section = 1 },
 
fog = { pos = 94, section = 2 },
 
fog = { pos = 94, section = 2 },
 
fortress = { pos = 60, section = 4 },
 
fossil = { pos = 79, section = 3 },
 
fossil = { pos = 79, section = 3 },
 
['full-moon'] = { pos = 16, section = 2 },
 
['full-moon'] = { pos = 16, section = 2 },
Riga 76: Riga 73:
 
['gravel-beach'] = { pos = 74, section = 3 },
 
['gravel-beach'] = { pos = 74, section = 3 },
 
hill = { pos = 66, section = 3 },
 
hill = { pos = 66, section = 3 },
hills = { pos = 66, section = 3 },
 
 
['huge-mushroom'] = { pos = 34, section = 3 },
 
['huge-mushroom'] = { pos = 34, section = 3 },
['huge-mushrooms'] = { pos = 34, section = 3 },
 
 
['ice-spike'] = { pos = 35, section = 3 },
 
['ice-spike'] = { pos = 35, section = 3 },
['ice-spikes'] = { pos = 35, section = 3 },
 
 
igloo = { pos = 42, section = 4 },
 
igloo = { pos = 42, section = 4 },
 
['indev-house'] = { pos = 105, section = 4 },
 
['indev-house'] = { pos = 105, section = 4 },
 
island = { pos = 90, section = 3 },
 
island = { pos = 90, section = 3 },
item = { pos = 2, section = 1 },
 
 
items = { pos = 2, section = 1 },
 
items = { pos = 2, section = 1 },
 
['jungle-pyramid'] = { pos = 40, section = 4 },
 
['jungle-temple'] = { pos = 40, section = 4 },
 
['jungle-temple'] = { pos = 40, section = 4 },
 
lake = { pos = 69, section = 3 },
 
lake = { pos = 69, section = 3 },
Riga 94: Riga 88:
 
['lava-spring'] = { pos = 91, section = 3 },
 
['lava-spring'] = { pos = 91, section = 3 },
 
light = { pos = 7, section = 2 },
 
light = { pos = 7, section = 2 },
liquid = { pos = 11, section = 1 },
 
 
liquids = { pos = 11, section = 1 },
 
liquids = { pos = 11, section = 1 },
 
loops = { pos = 8, section = 1 },
 
loops = { pos = 8, section = 1 },
Riga 101: Riga 94:
 
midnight = { pos = 104, section = 2 },
 
midnight = { pos = 104, section = 2 },
 
['mineral-vein'] = { pos = 32, section = 3 },
 
['mineral-vein'] = { pos = 32, section = 3 },
mob = { pos = 6, section = 1 },
+
mineshaft = { pos = 44, section = 4 },
 
mobs = { pos = 6, section = 1 },
 
mobs = { pos = 6, section = 1 },
 
monument = { pos = 41, section = 4 },
 
moon = { pos = 16, section = 2 },
 
moon = { pos = 16, section = 2 },
['moss-boulder'] = { pos = 36, section = 3 },
 
 
['moss-stone-boulder'] = { pos = 36, section = 3 },
 
['moss-stone-boulder'] = { pos = 36, section = 3 },
 
mountain = { pos = 67, section = 3 },
 
mountain = { pos = 67, section = 3 },
mountains = { pos = 67, section = 3 },
 
 
music = { pos = 8, section = 1 },
 
music = { pos = 8, section = 1 },
nether = { pos = 13, section = 5 },
 
 
['nether-cave'] = { pos = 92, section = 3 },
 
['nether-cave'] = { pos = 92, section = 3 },
 
['nether-fortress'] = { pos = 60, section = 4 },
 
['nether-fortress'] = { pos = 60, section = 4 },
Riga 117: Riga 108:
 
night = { pos = 103, section = 2 },
 
night = { pos = 103, section = 2 },
 
noon = { pos = 101, section = 2 },
 
noon = { pos = 101, section = 2 },
['npc-village'] = { pos = 47, section = 4 },
 
 
['obsidian-pillar'] = { pos = 50, section = 4 },
 
['obsidian-pillar'] = { pos = 50, section = 4 },
['obsidian-pillars'] = { pos = 50, section = 4 },
 
 
['obsidian-platform'] = { pos = 49, section = 4 },
 
['obsidian-platform'] = { pos = 49, section = 4 },
 
['obsidian-wall'] = { pos = 57, section = 1 },
 
['obsidian-wall'] = { pos = 57, section = 1 },
Riga 127: Riga 116:
 
overworld = { pos = 12, section = 5 },
 
overworld = { pos = 12, section = 5 },
 
player = { pos = 5, section = 1 },
 
player = { pos = 5, section = 1 },
portal = { pos = 48, section = 4 },
 
 
rain = { pos = 27, section = 2 },
 
rain = { pos = 27, section = 2 },
 
ravine = { pos = 31, section = 3 },
 
ravine = { pos = 31, section = 3 },
reactor = { pos = 55, section = 4 },
 
['renewable-resource'] = { pos = 3, section = 1 },
 
 
['renewable-resources'] = { pos = 3, section = 1 },
 
['renewable-resources'] = { pos = 3, section = 1 },
 
river = { pos = 77, section = 3 },
 
river = { pos = 77, section = 3 },
sea = { pos = 76, section = 3 },
 
 
shipwreck = { pos = 107, section = 2 },
 
shipwreck = { pos = 107, section = 2 },
 
sitting = { pos = 114, section = 7 },
 
['sitting-cyclist-steve'] = { pos = 114, section = 7 },
 
['sky-dimension'] = { pos = 19, section = 5 },
 
['sky-dimension'] = { pos = 19, section = 5 },
 
sneaking = { pos = 115, section = 7 },
 
['sneaking-steve'] = { pos = 115, section = 7 },
 
snowfall = { pos = 28, section = 2 },
 
snowfall = { pos = 28, section = 2 },
 
sound = { pos = 8, section = 1 },
 
sound = { pos = 8, section = 1 },
 
sounds = { pos = 8, section = 1 },
 
sounds = { pos = 8, section = 1 },
 
spring = { pos = 72, section = 3 },
 
spring = { pos = 72, section = 3 },
 
sprinting = { pos = 116, section = 7 },
 
['sprinting-alex'] = { pos = 116, section = 7 },
 
['stone-beach'] = { pos = 75, section = 3 },
 
['stone-beach'] = { pos = 75, section = 3 },
 
['stone-platform'] = { pos = 98, section = 4 },
 
['stone-platform'] = { pos = 98, section = 4 },
storm = { pos = 29, section = 2 },
 
 
stronghold = { pos = 45, section = 4 },
 
stronghold = { pos = 45, section = 4 },
 
sun = { pos = 15, section = 2 },
 
sun = { pos = 15, section = 2 },
Riga 150: Riga 140:
 
superflat = { pos = 63, section = 6 },
 
superflat = { pos = 63, section = 6 },
 
surface = { pos = 65, section = 1 },
 
surface = { pos = 65, section = 1 },
['surface-layer'] = { pos = 65, section = 1 },
 
 
['swamp-hut'] = { pos = 38, section = 4 },
 
['swamp-hut'] = { pos = 38, section = 4 },
 
swimming = { pos = 117, section = 7 },
 
['swimming-tennis-alex'] = { pos = 117, section = 7 },
 
['the-end'] = { pos = 14, section = 5 },
 
['the-end'] = { pos = 14, section = 5 },
 
['the-nether'] = { pos = 13, section = 5 },
 
['the-nether'] = { pos = 13, section = 5 },
['the-overworld'] = { pos = 12, section = 5 },
 
['the-player'] = { pos = 5, section = 1 },
 
 
['the-void'] = { pos = 17, section = 2 },
 
['the-void'] = { pos = 17, section = 2 },
 
thunderstorm = { pos = 29, section = 2 },
 
thunderstorm = { pos = 29, section = 2 },
Riga 171: Riga 160:
 
['woodland-mansion'] = { pos = 80, section = 4 },
 
['woodland-mansion'] = { pos = 80, section = 4 },
 
['world-border'] = { pos = 78, section = 1 },
 
['world-border'] = { pos = 78, section = 1 },
['world-borders'] = { pos = 78, section = 1 },
 
 
['world-boundary'] = { pos = 26, section = 1 },
 
['world-boundary'] = { pos = 26, section = 1 },
 
},
 
},

Versione delle 14:04, 13 lug 2019

Questa è la pagina di documentazione e verrà essere trascritta sulla pagina module. Vedi Template:Documentazione per più informazioni

Implementa {{SpriteAmbiente}}.

Tutti gli sprite

Landscape

    • basin
    • beach
    • biomes
    • buffet-mode
    • buried-treasure
    • cave
    • cavern
    • chorus-tree
    • embankment
    • end-islands
    • far-lands
    • floating-island
    • fossil
    • glowstone-cluster
    • gravel-beach
    • hill
    • huge-mushroom
    • ice-spike
    • island
    • lake
    • lava-lake
    • lava-sea
    • lava-spring
    • mineral-vein
    • ore-vein
    • moss-stone-boulder
    • mountain
    • nether-cave
    • ocean
    • ravine
    • river
    • spring
    • stone-beach
    • tree

Gameplay and transport

    • crawling
    • crawling-boxer-alex
    • sitting
    • sitting-cyclist-steve
    • sneaking
    • sneaking-steve
    • sprinting
    • sprinting-alex
    • swimming
    • swimming-tennis-alex

Structures

    • abandoned-badlands-mineshaft
    • badlands-mineshaft
    • abandoned-mineshaft
    • mineshaft
    • beacon-pyramid
    • brick-pyramid
    • conduit
    • conduit-frame
    • coral-reef
    • desert-pyramid
    • desert-temple
    • desert-well
    • dungeon
    • enchanting-library
    • end-city
    • end-gateway
    • end-portal
    • exit-portal
    • fortress
    • nether-fortress
    • igloo
    • indev-house
    • jungle-pyramid
    • jungle-temple
    • mansion
    • woodland-mansion
    • monument
    • ocean-monument
    • nether-portal
    • nether-reactor
    • obsidian-pillar
    • obsidian-platform
    • stone-platform
    • stronghold
    • swamp-hut
    • witch-hut
    • village

Dimensions

    • dimensions
    • overworld
    • sky-dimension
    • the-end
    • the-nether

Environment

    • clouds
    • day
    • day-night-cycle
    • first-quarter-moon
    • fog
    • full-moon
    • moon
    • last-quarter-moon
    • light
    • midnight
    • new-moon
    • night
    • noon
    • rain
    • shipwreck
    • snowfall
    • winter-mode
    • sun
    • sunrise
    • sunset
    • the-void
    • void
    • thunderstorm
    • underwater-ruins
    • waning-crescent-moon
    • waning-gibbous-moon
    • waxing-crescent-moon
    • waxing-gibbous-moon
    • weather

Types

    • amplified
    • customized
    • debug
    • debug-mode
    • default
    • large-biomes
    • superflat

Miscellaneous

    • altitude
    • ambience
    • c418
    • daniel-rosenfeld
    • loops
    • music
    • sound
    • sounds
    • blocks
    • chunks
    • entities
    • explosion
    • fluids
    • liquids
    • items
    • map
    • mobs
    • obsidian-wall
    • player
    • renewable-resources
    • surface
    • world-border
    • world-boundary



return {
	settings = {
		image = 'EnvCSS.png',
		pos = 256,
		sheetsize = 256,
		url = require( [[Module:Sprite]] ).getUrl( 'EnvCSS.png', 'version=1558555770890', '' ),
	},
	sections = {
		{ name = 'Landscape', id = 3 },
		{ name = 'Gameplay and transport', id = 7 },
		{ name = 'Structures', id = 4 },
		{ name = 'Dimensions', id = 5 },
		{ name = 'Environment', id = 2 },
		{ name = 'Types', id = 6 },
		{ name = 'Miscellaneous', id = 1 },
	},
	ids = {
		['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
		['abandoned-mineshaft'] = { pos = 44, section = 4 },
		altitude = { pos = 24, section = 1 },
		ambience = { pos = 8, section = 1 },
		amplified = { pos = 21, section = 6 },
		['badlands-mineshaft'] = { pos = 110, section = 4 },
		basin = { pos = 68, section = 3 },
		beach = { pos = 73, section = 3 },
		['beacon-pyramid'] = { pos = 54, section = 4 },
		biomes = { pos = 25, section = 3 },
		blocks = { pos = 10, section = 1 },
		['brick-pyramid'] = { pos = 56, section = 4 },
		['buffet-mode'] = { pos = 25, section = 3 },
		['buried-treasure'] = { pos = 108, section = 3 },
		c418 = { pos = 8, section = 1 },
		cave = { pos = 30, section = 3 },
		cavern = { pos = 30, section = 3 },
		['chorus-tree'] = { pos = 88, section = 3 },
		chunks = { pos = 9, section = 1 },
		clouds = { pos = 23, section = 2 },
		conduit = { pos = 111, section = 4 },
		['conduit-frame'] = { pos = 111, section = 4 },
		['coral-reef'] = { pos = 109, section = 4 },
		crawling = { pos = 113, section = 7 },
		['crawling-boxer-alex'] = { pos = 113, section = 7 },
		customized = { pos = 64, section = 6 },
		['daniel-rosenfeld'] = { pos = 8, section = 1 },
		day = { pos = 100, section = 2 },
		['day-night-cycle'] = { pos = 22, section = 2 },
		debug = { pos = 61, section = 6 },
		['debug-mode'] = { pos = 61, section = 6 },
		default = { pos = 62, section = 6 },
		['desert-pyramid'] = { pos = 39, section = 4 },
		['desert-temple'] = { pos = 39, section = 4 },
		['desert-well'] = { pos = 37, section = 4 },
		dimensions = { pos = 93, section = 5 },
		dungeon = { pos = 43, section = 4 },
		embankment = { pos = 96, section = 3 },
		['enchanting-library'] = { pos = 112, section = 4 },
		['end-city'] = { pos = 53, section = 4 },
		['end-gateway'] = { pos = 52, section = 4 },
		['end-islands'] = { pos = 89, section = 3 },
		['end-portal'] = { pos = 46, section = 4 },
		entities = { pos = 4, section = 1 },
		['exit-portal'] = { pos = 51, section = 4 },
		explosion = { pos = 95, section = 1 },
		['far-lands'] = { pos = 18, section = 3 },
		['first-quarter-moon'] = { pos = 81, section = 2 },
		['floating-island'] = { pos = 71, section = 3 },
		fluids = { pos = 11, section = 1 },
		fog = { pos = 94, section = 2 },
		fortress = { pos = 60, section = 4 },
		fossil = { pos = 79, section = 3 },
		['full-moon'] = { pos = 16, section = 2 },
		['glowstone-cluster'] = { pos = 58, section = 3 },
		['gravel-beach'] = { pos = 74, section = 3 },
		hill = { pos = 66, section = 3 },
		['huge-mushroom'] = { pos = 34, section = 3 },
		['ice-spike'] = { pos = 35, section = 3 },
		igloo = { pos = 42, section = 4 },
		['indev-house'] = { pos = 105, section = 4 },
		island = { pos = 90, section = 3 },
		items = { pos = 2, section = 1 },
		['jungle-pyramid'] = { pos = 40, section = 4 },
		['jungle-temple'] = { pos = 40, section = 4 },
		lake = { pos = 69, section = 3 },
		['large-biomes'] = { pos = 20, section = 6 },
		['last-quarter-moon'] = { pos = 82, section = 2 },
		['lava-lake'] = { pos = 70, section = 3 },
		['lava-sea'] = { pos = 59, section = 3 },
		['lava-spring'] = { pos = 91, section = 3 },
		light = { pos = 7, section = 2 },
		liquids = { pos = 11, section = 1 },
		loops = { pos = 8, section = 1 },
		mansion = { pos = 80, section = 4 },
		map = { pos = 1, section = 1 },
		midnight = { pos = 104, section = 2 },
		['mineral-vein'] = { pos = 32, section = 3 },
		mineshaft = { pos = 44, section = 4 },
		mobs = { pos = 6, section = 1 },
		monument = { pos = 41, section = 4 },
		moon = { pos = 16, section = 2 },
		['moss-stone-boulder'] = { pos = 36, section = 3 },
		mountain = { pos = 67, section = 3 },
		music = { pos = 8, section = 1 },
		['nether-cave'] = { pos = 92, section = 3 },
		['nether-fortress'] = { pos = 60, section = 4 },
		['nether-portal'] = { pos = 48, section = 4 },
		['nether-reactor'] = { pos = 55, section = 4 },
		['new-moon'] = { pos = 83, section = 2 },
		night = { pos = 103, section = 2 },
		noon = { pos = 101, section = 2 },
		['obsidian-pillar'] = { pos = 50, section = 4 },
		['obsidian-platform'] = { pos = 49, section = 4 },
		['obsidian-wall'] = { pos = 57, section = 1 },
		ocean = { pos = 76, section = 3 },
		['ocean-monument'] = { pos = 41, section = 4 },
		['ore-vein'] = { pos = 32, section = 3 },
		overworld = { pos = 12, section = 5 },
		player = { pos = 5, section = 1 },
		rain = { pos = 27, section = 2 },
		ravine = { pos = 31, section = 3 },
		['renewable-resources'] = { pos = 3, section = 1 },
		river = { pos = 77, section = 3 },
		shipwreck = { pos = 107, section = 2 },
		sitting = { pos = 114, section = 7 },
		['sitting-cyclist-steve'] = { pos = 114, section = 7 },
		['sky-dimension'] = { pos = 19, section = 5 },
		sneaking = { pos = 115, section = 7 },
		['sneaking-steve'] = { pos = 115, section = 7 },
		snowfall = { pos = 28, section = 2 },
		sound = { pos = 8, section = 1 },
		sounds = { pos = 8, section = 1 },
		spring = { pos = 72, section = 3 },
		sprinting = { pos = 116, section = 7 },
		['sprinting-alex'] = { pos = 116, section = 7 },
		['stone-beach'] = { pos = 75, section = 3 },
		['stone-platform'] = { pos = 98, section = 4 },
		stronghold = { pos = 45, section = 4 },
		sun = { pos = 15, section = 2 },
		sunrise = { pos = 99, section = 2 },
		sunset = { pos = 102, section = 2 },
		superflat = { pos = 63, section = 6 },
		surface = { pos = 65, section = 1 },
		['swamp-hut'] = { pos = 38, section = 4 },
		swimming = { pos = 117, section = 7 },
		['swimming-tennis-alex'] = { pos = 117, section = 7 },
		['the-end'] = { pos = 14, section = 5 },
		['the-nether'] = { pos = 13, section = 5 },
		['the-void'] = { pos = 17, section = 2 },
		thunderstorm = { pos = 29, section = 2 },
		tree = { pos = 33, section = 3 },
		['underwater-ruins'] = { pos = 106, section = 2 },
		village = { pos = 47, section = 4 },
		void = { pos = 17, section = 2 },
		['waning-crescent-moon'] = { pos = 84, section = 2 },
		['waning-gibbous-moon'] = { pos = 85, section = 2 },
		['waxing-crescent-moon'] = { pos = 86, section = 2 },
		['waxing-gibbous-moon'] = { pos = 87, section = 2 },
		weather = { pos = 97, section = 2 },
		['winter-mode'] = { pos = 28, section = 2 },
		['witch-hut'] = { pos = 38, section = 4 },
		['woodland-mansion'] = { pos = 80, section = 4 },
		['world-border'] = { pos = 78, section = 1 },
		['world-boundary'] = { pos = 26, section = 1 },
	},
}